• Hey les amis! واش راكم؟ اليوم حبيت نحكي لكم على فيديو مهم جداً بعنوان "الجدال في الدين" مع #الشيخ_سعيد_الكملي.

    الفيديو يسلط الضوء على كيفاش نقدروا نتناقشوا في الدين بأسلوب حضاري، بلا ما نوصلوا لحدود التجريح أو الفتنة. الشيخ سعيد يشرح لنا آداب الحوار الديني وكيف نقدروا نكونوا متسامحين مع اختلافاتنا.

    من تجربتي الشخصية، كاين مرات نحس بصعوبة في النقاشات الدينية، لكن لما نتذكر أن الهدف هو الفهم والتعلم، الأمور تولي أسهل. لازم نتجنب التعصب ونعمل على فهم وجهات النظر الأخرى.

    في النهاية، المدخلات القيمة تكون سبب في توسيع آفاقنا. خليوا النقاش يكون مفتوح واحترموا آراء الآخرين.

    https://www.youtube.com/watch?v=o-vyIqp0PhM

    #الجدال_الديني #الحوار_الإسلامي #DialogueInterreligieux #SavoirVivre #ReligiousTolerance
    🕌 Hey les amis! واش راكم؟ اليوم حبيت نحكي لكم على فيديو مهم جداً بعنوان "الجدال في الدين" مع #الشيخ_سعيد_الكملي. 💬🎥 الفيديو يسلط الضوء على كيفاش نقدروا نتناقشوا في الدين بأسلوب حضاري، بلا ما نوصلوا لحدود التجريح أو الفتنة. الشيخ سعيد يشرح لنا آداب الحوار الديني وكيف نقدروا نكونوا متسامحين مع اختلافاتنا. 👌✨ من تجربتي الشخصية، كاين مرات نحس بصعوبة في النقاشات الدينية، لكن لما نتذكر أن الهدف هو الفهم والتعلم، الأمور تولي أسهل. لازم نتجنب التعصب ونعمل على فهم وجهات النظر الأخرى. في النهاية، المدخلات القيمة تكون سبب في توسيع آفاقنا. خليوا النقاش يكون مفتوح واحترموا آراء الآخرين. https://www.youtube.com/watch?v=o-vyIqp0PhM #الجدال_الديني #الحوار_الإسلامي #DialogueInterreligieux #SavoirVivre #ReligiousTolerance
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  • L’ONU se dote d’un groupe d’experts scientifiques sur l’intelligence artificielle

    Le stand Amazon Web Services à la Hannover Messe, l’une des plus grandes foires industrielles du monde, à Hanovre, en Allemagne, le 30 mars 2025. FABIAN BIMMER / REUTERS L’Assemblée générale de l’Organisation des Nations uniesa créé, mardi 26 août, un groupe d’experts scientifiques sur l’intelligence artificiellequi sera chargé d’aider la communauté internationale à prendre des décisions informées sur ce sujet sensible, comme le fait le Groupe d’experts intergouvernemental sur l’évolution du climat. S’inquiétant du développement rapide de technologies révolutionnaires qui pourraient menacer la démocratie et les droits humains, les Etats membres de l’ONU s’étaient engagés, en septembre 2024, dans le « Pacte pour l’avenir », à mettre en place un tel groupe d’experts pour éclairer le dialogue international entre gouvernements et autres acteurs du secteur. Dans une résolution adoptée mardi, l’Assemblée générale a formellement créé ce « Groupe scientifique international indépendant de l’intelligence artificielle » qui devra fournir des « évaluations scientifiques fondées sur des données probantes dans lesquelles seront synthétisées et analysées les études existantes sur les promesses, les risques et les répercussions de l’intelligence artificielle ». Son rapport de synthèse annuel « servira à éclairer la prise de décisions, sans toutefois être prescriptif », précise le texte. Lire aussi | Article réservé à nos abonnés De Meta AI à ChatGPT, le jeu dangereux d’une personnalisation toujours plus poussée des IA « Pont crucial » Mandaté par l’Assemblée, le secrétaire général de l’ONU, Antonio Guterres, qui a salué la création d’un « pont crucial entre la recherche de pointe sur l’IA et l’élaboration des politiques », va désormais lancer un appel à candidatures pour identifier les quarante futurs membres du groupe, qui siégeront pour un mandat de trois ans. « L’intelligence artificielle se développe à un rythme et à une échelle qui affectent tous les pays », a commenté la représentante permanente du Costa Rica auprès de l’ONU, Maritza Chan Valverde, qui a supervisé les négociations avec son homologue espagnol. « Avec cette résolution, les Nations unies réaffirment leur rôle central pour garantir que l’IA sera au service de l’humanité », a-t-elle insisté. « En fournissant des évaluations scientifiques rigoureuses et indépendantes,aidera la communauté internationale à anticiper les défis émergents et à prendre des décisions informées sur comment régir cette technologie transformatrice », a commenté le porte-parole du secrétaire général, Stéphane Dujarric. Le Monde avec AFP
    #lonu #dote #dun #groupe #dexperts
    L’ONU se dote d’un groupe d’experts scientifiques sur l’intelligence artificielle
    Le stand Amazon Web Services à la Hannover Messe, l’une des plus grandes foires industrielles du monde, à Hanovre, en Allemagne, le 30 mars 2025. FABIAN BIMMER / REUTERS L’Assemblée générale de l’Organisation des Nations uniesa créé, mardi 26 août, un groupe d’experts scientifiques sur l’intelligence artificiellequi sera chargé d’aider la communauté internationale à prendre des décisions informées sur ce sujet sensible, comme le fait le Groupe d’experts intergouvernemental sur l’évolution du climat. S’inquiétant du développement rapide de technologies révolutionnaires qui pourraient menacer la démocratie et les droits humains, les Etats membres de l’ONU s’étaient engagés, en septembre 2024, dans le « Pacte pour l’avenir », à mettre en place un tel groupe d’experts pour éclairer le dialogue international entre gouvernements et autres acteurs du secteur. Dans une résolution adoptée mardi, l’Assemblée générale a formellement créé ce « Groupe scientifique international indépendant de l’intelligence artificielle » qui devra fournir des « évaluations scientifiques fondées sur des données probantes dans lesquelles seront synthétisées et analysées les études existantes sur les promesses, les risques et les répercussions de l’intelligence artificielle ». Son rapport de synthèse annuel « servira à éclairer la prise de décisions, sans toutefois être prescriptif », précise le texte. Lire aussi | Article réservé à nos abonnés De Meta AI à ChatGPT, le jeu dangereux d’une personnalisation toujours plus poussée des IA « Pont crucial » Mandaté par l’Assemblée, le secrétaire général de l’ONU, Antonio Guterres, qui a salué la création d’un « pont crucial entre la recherche de pointe sur l’IA et l’élaboration des politiques », va désormais lancer un appel à candidatures pour identifier les quarante futurs membres du groupe, qui siégeront pour un mandat de trois ans. « L’intelligence artificielle se développe à un rythme et à une échelle qui affectent tous les pays », a commenté la représentante permanente du Costa Rica auprès de l’ONU, Maritza Chan Valverde, qui a supervisé les négociations avec son homologue espagnol. « Avec cette résolution, les Nations unies réaffirment leur rôle central pour garantir que l’IA sera au service de l’humanité », a-t-elle insisté. « En fournissant des évaluations scientifiques rigoureuses et indépendantes,aidera la communauté internationale à anticiper les défis émergents et à prendre des décisions informées sur comment régir cette technologie transformatrice », a commenté le porte-parole du secrétaire général, Stéphane Dujarric. Le Monde avec AFP #lonu #dote #dun #groupe #dexperts
    L’ONU se dote d’un groupe d’experts scientifiques sur l’intelligence artificielle
    www.lemonde.fr
    Le stand Amazon Web Services à la Hannover Messe, l’une des plus grandes foires industrielles du monde, à Hanovre, en Allemagne, le 30 mars 2025. FABIAN BIMMER / REUTERS L’Assemblée générale de l’Organisation des Nations unies (ONU) a créé, mardi 26 août, un groupe d’experts scientifiques sur l’intelligence artificielle (IA) qui sera chargé d’aider la communauté internationale à prendre des décisions informées sur ce sujet sensible, comme le fait le Groupe d’experts intergouvernemental sur l’évolution du climat (GIEC). S’inquiétant du développement rapide de technologies révolutionnaires qui pourraient menacer la démocratie et les droits humains, les Etats membres de l’ONU s’étaient engagés, en septembre 2024, dans le « Pacte pour l’avenir », à mettre en place un tel groupe d’experts pour éclairer le dialogue international entre gouvernements et autres acteurs du secteur. Dans une résolution adoptée mardi, l’Assemblée générale a formellement créé ce « Groupe scientifique international indépendant de l’intelligence artificielle » qui devra fournir des « évaluations scientifiques fondées sur des données probantes dans lesquelles seront synthétisées et analysées les études existantes sur les promesses, les risques et les répercussions de l’intelligence artificielle ». Son rapport de synthèse annuel « servira à éclairer la prise de décisions, sans toutefois être prescriptif », précise le texte. Lire aussi | Article réservé à nos abonnés De Meta AI à ChatGPT, le jeu dangereux d’une personnalisation toujours plus poussée des IA « Pont crucial » Mandaté par l’Assemblée, le secrétaire général de l’ONU, Antonio Guterres, qui a salué la création d’un « pont crucial entre la recherche de pointe sur l’IA et l’élaboration des politiques », va désormais lancer un appel à candidatures pour identifier les quarante futurs membres du groupe, qui siégeront pour un mandat de trois ans. « L’intelligence artificielle se développe à un rythme et à une échelle qui affectent tous les pays », a commenté la représentante permanente du Costa Rica auprès de l’ONU, Maritza Chan Valverde, qui a supervisé les négociations avec son homologue espagnol. « Avec cette résolution, les Nations unies réaffirment leur rôle central pour garantir que l’IA sera au service de l’humanité », a-t-elle insisté. « En fournissant des évaluations scientifiques rigoureuses et indépendantes, [le groupe] aidera la communauté internationale à anticiper les défis émergents et à prendre des décisions informées sur comment régir cette technologie transformatrice », a commenté le porte-parole du secrétaire général, Stéphane Dujarric. Le Monde avec AFP
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  • السلام عليكم يا جماعة!

    اليوم حبيت نشارك معاكم فيديو مهم يخصّ كلمة وزير الدولة #أحمد_عطاف خلال الجلسة الطارئة لوزراء خارجية دول منظمة التعاون الإسلامي. في هذا الفيديو، عطاف يتحدث عن القضايا الراهنة وكيفية تعزيز التعاون بين الدول الإسلامية.

    شخصياً، أعتبر الحوارات الهادفة هذي ضرورية في زمننا هذا. كاين تحديات كبيرة، وكي نتعاون مع بعضنا، نقدروا نواجهوها معاً. تفرجوا في الفيديو وخذوا فكرة عن كيفاش يتم تبادل وجهات النظر وعلى أهمية العمل الجماعي.

    خلونا نكونوا دايما مستعدين لبناء مستقبل أفضل مع بعضنا.

    https://www.youtube.com/watch?v=2TscBFpZips

    #منظمة_التعاون_الإسلامي #أحمد_عطاف #التعاون_الدولي #IslamicCooperation #GlobalDialogue
    السلام عليكم يا جماعة! 🌍✨ اليوم حبيت نشارك معاكم فيديو مهم يخصّ كلمة وزير الدولة #أحمد_عطاف خلال الجلسة الطارئة لوزراء خارجية دول منظمة التعاون الإسلامي. في هذا الفيديو، عطاف يتحدث عن القضايا الراهنة وكيفية تعزيز التعاون بين الدول الإسلامية. شخصياً، أعتبر الحوارات الهادفة هذي ضرورية في زمننا هذا. كاين تحديات كبيرة، وكي نتعاون مع بعضنا، نقدروا نواجهوها معاً. تفرجوا في الفيديو وخذوا فكرة عن كيفاش يتم تبادل وجهات النظر وعلى أهمية العمل الجماعي. خلونا نكونوا دايما مستعدين لبناء مستقبل أفضل مع بعضنا. https://www.youtube.com/watch?v=2TscBFpZips #منظمة_التعاون_الإسلامي #أحمد_عطاف #التعاون_الدولي #IslamicCooperation #GlobalDialogue
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  • يا جماعة، ليليتكم في السينما راح تكون في مستوى آخر!

    إذا كنت تحب الأفلام، خاصّة مع العائلة، لازم تفكر في soundbar! عندك فرصة كبيرة اليوم، حيث Bose TV Speaker معروض بـ $163.45، يعني تخفيض يزيد عن $100! هذا جهاز مشي كبير، لكن الصوت فيه يرفعلك من تجربة المشاهدة.

    أنا شخصياً، جربت واحد منهم، ووالله فرق كبير في الصوت، خاصة في الأفلام اللي فيها Dialogues كثيرة. ما تحتاجش تصرف بزاف باش تسمع كل التفاصيل بوضوح!

    فكر في الأمر، يمكن يكون الوقت المناسب لتغيير نظام الصوت في داركم!

    https://www.theverge.com/tech/764496/bose-tv-speaker-soundbar-8bitdo-ultimate-2-bluetooth-controller-deal-sale

    #BoseSpeaker #HomeCinema #UpgradeYourSound #Deals #Tech الجزائر
    🍿 يا جماعة، ليليتكم في السينما راح تكون في مستوى آخر! 🎬 إذا كنت تحب الأفلام، خاصّة مع العائلة، لازم تفكر في soundbar! عندك فرصة كبيرة اليوم، حيث Bose TV Speaker معروض بـ $163.45، يعني تخفيض يزيد عن $100! 😍 هذا جهاز مشي كبير، لكن الصوت فيه يرفعلك من تجربة المشاهدة. أنا شخصياً، جربت واحد منهم، ووالله فرق كبير في الصوت، خاصة في الأفلام اللي فيها Dialogues كثيرة. ما تحتاجش تصرف بزاف باش تسمع كل التفاصيل بوضوح! فكر في الأمر، يمكن يكون الوقت المناسب لتغيير نظام الصوت في داركم! https://www.theverge.com/tech/764496/bose-tv-speaker-soundbar-8bitdo-ultimate-2-bluetooth-controller-deal-sale #BoseSpeaker #HomeCinema #UpgradeYourSound #Deals #Tech الجزائر
    www.theverge.com
    If you’re looking to upgrade your movie night, a soundbar is an easy way to beef up the audio. While there are some high-priced options out there, you don’t have to spend a lot to actually hear a movie’s dialog. Right now, the Bose TV Speaker is down
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  • Revealing 4 Middle East and North Africa (MENA) Hero Project games coming to PlayStation

    Over the past year, we’ve had the privilege of connecting with talented game developers from across the Middle East and North Africathrough the PlayStation MENA Hero Project. This initiative was launched with a simple goal: to identify and support original voices and empower creators from emerging regions to tell their stories through games.

    Today, we’re thrilled to announce the first cohort of titles supported under the MENA Hero Project, each one a unique reflection of the creativity, and spirit of developers in the region.

    The First Cohort of MENA Hero Project Games

    Red Bandits | Developer: Team Agenda | Country: Saudi Arabia

    Red Bandits is a fast-paced robbery action game set in a hyper-capitalist age where one company rules the world through complete monopoly. In this world, a newly formed thieves organization known as the Red Bandits, emerges to challenge the system and spark a rebellion. You play as Stutt, a seasoned old thief with a stuttering condition and a mysterious past he can’t fully remember.

    Break into the company’s fortified floors, take down the powerful board of directors, and bring back a de-monopolized world order. With a dynamic cover system, evolving heists, and a vibrant comrades’ hideout, Red Bandits blends fast, stylish action with a deeply personal story of rebellion.

    Robbing its way to PS5 and PC.

    Enci’s Solution | Developer: Dark Emerald | Country: United Arab Emirates

    Exiled by humans centuries ago, the Aeons are confined to the desolate underground. Their village is safe, but beyond the gates, danger lurks at every corner, and not everyone can be trusted. No one has left the village before, except for Ji’we.

    Inspired by techno-dystopian aesthetics, Enci’s Solution is a hand-painted, 2.5D narrative platformer following the story of Ji’we, a young Aeon venturing out into the unknown in an attempt to save his dearest friend. Stumbling upon Enci, a lost encyclopedic robot who finds himself far from home, the two form an unusual bond and set out together to the surface of planet Regalia. 

    Play through 40+ levels with increasing difficulty and explore uncharted territories. Find collectibles and uncover the secrets they carry about the world and its odd inhabitants. Keep an eye out for hidden levels and challenge yourself to think outside the box.

    Will you find your solution on PS5 and PC?

    Play Video

    The Perfect Run | Developer: Lanterns Studios | Country: Tunisia

    the world or blow it up yourself, one loop at a time! The Perfect Run is an action-adventure RPG game where the player controls Quicksave, a time-traveling hero caught in an epic struggle between supervillain gangs, marketed superheroes, and a powerful mega corporation for the control of the city of New Rome.

    With three days to decide the city’s fate, the player can go back in time to decide their perfect ending… if they have the skill to do so! Interact with NPCs and unlock new dialogue options thanks to information collected in earlier loops, join a faction in one route and fight them the next, bend time itself in epic battle against superpowered bosses, collect the best upgrades before the reset, and unlock the city’s secrets in this memorable superhero adventure.

    Find the perfect run on PS5 and PC.

    A Cat’s Manor | Developer: Happiest Dark Corner | Country: Bahrain

    You awaken trapped in a house infested with spiders and inhabited by an eccentric family. At the end of your tail, you discover a crudely stitched hand. With no memory of who you are or how you got here, you let curiosity guide you forward.

    A Cat’s Manor is an atmospheric adventure that blends puzzles, combat, crafting, and rhythm-based music challenges. Use your wits to escape the manor. Investigate your surroundings, solve puzzles, fight your way through deadly encounters, or outsmart your foes and avoid trouble.

    Inspect, observe, listen, and feel your surroundings for clues and cues, immersing yourself with 3D audio and PS5 DualSense controller features. Uncover the secrets of the manor and unravel what the family is hiding.

    Creeping its way to PS5 and PC near you. 

    About the MENA Hero Project

    The MENA Hero Project is the newest chapter in SIE’s global Hero Project family, joining India and China in our mission to discover and nurture the next generation of original game creators. We believe that great games can come from anywhere. Through the MENA Hero Project, we’re committed to unlocking the region’s creative potential, supporting locally inspired experiences with the power to captivate players around the world.
    #revealing #middle #east #north #africa
    Revealing 4 Middle East and North Africa (MENA) Hero Project games coming to PlayStation
    Over the past year, we’ve had the privilege of connecting with talented game developers from across the Middle East and North Africathrough the PlayStation MENA Hero Project. This initiative was launched with a simple goal: to identify and support original voices and empower creators from emerging regions to tell their stories through games. Today, we’re thrilled to announce the first cohort of titles supported under the MENA Hero Project, each one a unique reflection of the creativity, and spirit of developers in the region. The First Cohort of MENA Hero Project Games Red Bandits | Developer: Team Agenda | Country: Saudi Arabia Red Bandits is a fast-paced robbery action game set in a hyper-capitalist age where one company rules the world through complete monopoly. In this world, a newly formed thieves organization known as the Red Bandits, emerges to challenge the system and spark a rebellion. You play as Stutt, a seasoned old thief with a stuttering condition and a mysterious past he can’t fully remember. Break into the company’s fortified floors, take down the powerful board of directors, and bring back a de-monopolized world order. With a dynamic cover system, evolving heists, and a vibrant comrades’ hideout, Red Bandits blends fast, stylish action with a deeply personal story of rebellion. Robbing its way to PS5 and PC. Enci’s Solution | Developer: Dark Emerald | Country: United Arab Emirates Exiled by humans centuries ago, the Aeons are confined to the desolate underground. Their village is safe, but beyond the gates, danger lurks at every corner, and not everyone can be trusted. No one has left the village before, except for Ji’we. Inspired by techno-dystopian aesthetics, Enci’s Solution is a hand-painted, 2.5D narrative platformer following the story of Ji’we, a young Aeon venturing out into the unknown in an attempt to save his dearest friend. Stumbling upon Enci, a lost encyclopedic robot who finds himself far from home, the two form an unusual bond and set out together to the surface of planet Regalia.  Play through 40+ levels with increasing difficulty and explore uncharted territories. Find collectibles and uncover the secrets they carry about the world and its odd inhabitants. Keep an eye out for hidden levels and challenge yourself to think outside the box. Will you find your solution on PS5 and PC? Play Video The Perfect Run | Developer: Lanterns Studios | Country: Tunisia the world or blow it up yourself, one loop at a time! The Perfect Run is an action-adventure RPG game where the player controls Quicksave, a time-traveling hero caught in an epic struggle between supervillain gangs, marketed superheroes, and a powerful mega corporation for the control of the city of New Rome. With three days to decide the city’s fate, the player can go back in time to decide their perfect ending… if they have the skill to do so! Interact with NPCs and unlock new dialogue options thanks to information collected in earlier loops, join a faction in one route and fight them the next, bend time itself in epic battle against superpowered bosses, collect the best upgrades before the reset, and unlock the city’s secrets in this memorable superhero adventure. Find the perfect run on PS5 and PC. A Cat’s Manor | Developer: Happiest Dark Corner | Country: Bahrain You awaken trapped in a house infested with spiders and inhabited by an eccentric family. At the end of your tail, you discover a crudely stitched hand. With no memory of who you are or how you got here, you let curiosity guide you forward. A Cat’s Manor is an atmospheric adventure that blends puzzles, combat, crafting, and rhythm-based music challenges. Use your wits to escape the manor. Investigate your surroundings, solve puzzles, fight your way through deadly encounters, or outsmart your foes and avoid trouble. Inspect, observe, listen, and feel your surroundings for clues and cues, immersing yourself with 3D audio and PS5 DualSense controller features. Uncover the secrets of the manor and unravel what the family is hiding. Creeping its way to PS5 and PC near you.  About the MENA Hero Project The MENA Hero Project is the newest chapter in SIE’s global Hero Project family, joining India and China in our mission to discover and nurture the next generation of original game creators. We believe that great games can come from anywhere. Through the MENA Hero Project, we’re committed to unlocking the region’s creative potential, supporting locally inspired experiences with the power to captivate players around the world. #revealing #middle #east #north #africa
    Revealing 4 Middle East and North Africa (MENA) Hero Project games coming to PlayStation
    blog.playstation.com
    Over the past year, we’ve had the privilege of connecting with talented game developers from across the Middle East and North Africa (MENA) through the PlayStation MENA Hero Project. This initiative was launched with a simple goal: to identify and support original voices and empower creators from emerging regions to tell their stories through games. Today, we’re thrilled to announce the first cohort of titles supported under the MENA Hero Project, each one a unique reflection of the creativity, and spirit of developers in the region. The First Cohort of MENA Hero Project Games Red Bandits | Developer: Team Agenda | Country: Saudi Arabia Red Bandits is a fast-paced robbery action game set in a hyper-capitalist age where one company rules the world through complete monopoly. In this world, a newly formed thieves organization known as the Red Bandits, emerges to challenge the system and spark a rebellion. You play as Stutt, a seasoned old thief with a stuttering condition and a mysterious past he can’t fully remember. Break into the company’s fortified floors, take down the powerful board of directors, and bring back a de-monopolized world order. With a dynamic cover system, evolving heists, and a vibrant comrades’ hideout, Red Bandits blends fast, stylish action with a deeply personal story of rebellion. Robbing its way to PS5 and PC. Enci’s Solution | Developer: Dark Emerald | Country: United Arab Emirates Exiled by humans centuries ago, the Aeons are confined to the desolate underground. Their village is safe, but beyond the gates, danger lurks at every corner, and not everyone can be trusted. No one has left the village before, except for Ji’we. Inspired by techno-dystopian aesthetics, Enci’s Solution is a hand-painted, 2.5D narrative platformer following the story of Ji’we, a young Aeon venturing out into the unknown in an attempt to save his dearest friend. Stumbling upon Enci, a lost encyclopedic robot who finds himself far from home, the two form an unusual bond and set out together to the surface of planet Regalia.  Play through 40+ levels with increasing difficulty and explore uncharted territories. Find collectibles and uncover the secrets they carry about the world and its odd inhabitants. Keep an eye out for hidden levels and challenge yourself to think outside the box. Will you find your solution on PS5 and PC? Play Video The Perfect Run | Developer: Lanterns Studios | Country: Tunisia Save the world or blow it up yourself, one loop at a time! The Perfect Run is an action-adventure RPG game where the player controls Quicksave, a time-traveling hero caught in an epic struggle between supervillain gangs, marketed superheroes, and a powerful mega corporation for the control of the city of New Rome. With three days to decide the city’s fate, the player can go back in time to decide their perfect ending… if they have the skill to do so! Interact with NPCs and unlock new dialogue options thanks to information collected in earlier loops, join a faction in one route and fight them the next, bend time itself in epic battle against superpowered bosses, collect the best upgrades before the reset, and unlock the city’s secrets in this memorable superhero adventure. Find the perfect run on PS5 and PC. A Cat’s Manor | Developer: Happiest Dark Corner | Country: Bahrain You awaken trapped in a house infested with spiders and inhabited by an eccentric family. At the end of your tail, you discover a crudely stitched hand. With no memory of who you are or how you got here, you let curiosity guide you forward. A Cat’s Manor is an atmospheric adventure that blends puzzles, combat, crafting, and rhythm-based music challenges. Use your wits to escape the manor. Investigate your surroundings, solve puzzles, fight your way through deadly encounters, or outsmart your foes and avoid trouble. Inspect, observe, listen, and feel your surroundings for clues and cues, immersing yourself with 3D audio and PS5 DualSense controller features. Uncover the secrets of the manor and unravel what the family is hiding. Creeping its way to PS5 and PC near you.  About the MENA Hero Project The MENA Hero Project is the newest chapter in SIE’s global Hero Project family, joining India and China in our mission to discover and nurture the next generation of original game creators. We believe that great games can come from anywhere. Through the MENA Hero Project, we’re committed to unlocking the region’s creative potential, supporting locally inspired experiences with the power to captivate players around the world.
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  • Inside The Blood of Dawnwalker’s narrative sandbox and dual gameplay

    I’m Mateusz Tomaszkiewicz, Creative Director at Rebel Wolves, working on The Blood of Dawnwalker — a story-driven, open-world RPG set in 14th-century Europe. We recently showcased a closer look at the gameplay at gamescom and wanted to share some of the exciting new details with you.

    Entering the narrative sandbox

    You play as Coen, the game’s protagonist and the titular Dawnwalker. While the exact circumstances remain a mystery, an attempt to turn Coen into a vampire fails. As a result, he exists between two worlds — human during the day, vampire at night. This duality sits at the heart of the gameplay, with each form offering distinct skills and abilities. Most quests can be approached during either day or night, creating significantly different experiences.

    One of the key mechanics is what we call the “narrative sandbox.” Once the prologue concludes, you have 30 days and nights to rescue Coen’s family from Brencis, a centuries-old vampire and former Roman senator, and his inner circle. Only major actions move the clock forward, and you’re always informed how much time an activity will consume. Roaming the open world does not advance time, giving you the freedom to explore without pressure. Time works more like a currency than a countdown.

    What truly defines the narrative sandbox is the freedom it gives you to shape the story on your own terms. Quests can be completed in any order, skipped entirely, or even never discovered at all depending on your choices. Many characters can be killed, with their absence reshaping events and relationships. There are often multiple paths to achieve the same goal, and even inaction is a choice — one the world around Coen will recognize and respond to. The result is a deeply reactive narrative structure that encourages experimentation and makes every playthrough unique.

    Human by day. Vampire by night.

    The newly revealed quest takes place on day eight of Coen’s journey. By then, several quests have been completed and Coen is visibly more powerful. We first see him at night, navigating the capital city of Svartrau and using vampiric abilities like Shadowstep — a short-range teleport that lets him instantly reposition. It’s invaluable not only in combat, allowing him to flank enemies or close the gap on patrolling guards, but also for exploration and stealth.

    With Shadowstep, Coen can reach scaffolding high on the cathedral’s walls, leap between rooftops, or slip into otherwise inaccessible balconies and ledges, opening up new routes and opportunities to approach objectives. Combat remains fluid and dynamic, blending physical strength with supernatural powers. His vampire form isn’t overpowered, but it adds a distinct tactical layer.

    The quest involves infiltrating the city’s cathedral, where Coen encounters Xanthe — an ancient Greek vampire and Brencis’ most powerful ally.

    To show how time of day affects gameplay, we then reload a save to experience a daytime version of the quest. This time, the goal is to locate the legendary sword of Saint Mihai, the cathedral’s patron. In his human form, Coen leans more on swordplay and dark human magic, unavailable as a vampire. Combat is fast and responsive, with directional attacks and flexible blocking. You can block easily with a single button or use directional input for more precision and control, accommodating both story-focused players and those seeking a challenge.

    Fighting the living, the dead, and everything In between

    Once the enemies are defeated, Coen enters Svartrau during the day. The streets are bustling with life — townsfolk fill the squares, merchants trade goods, and ambient conversations hint at the uneasy coexistence under vampire rule. After roaming the vibrant streets, Coen goes to the cathedral.

    Inside, we witness a chilling ritual called the Blood Baptism, one of Brencis’ ways of twisting existing traditions to maintain control.

    After a tense dialogue sequence that nearly exposes Coen, the sword quest resumes. This leads to a battle with Muron, a creature born from a failed vampire transformation. Unlike Coen, Muron does not become a Dawnwalker but a wild, unstable monster with unpredictable powers.

    Another hex in Coen’s arsenal – Compel Soul – allows Coen to speak with the dead, helping him uncover clues and eventually locate a hidden crypt believed to hold the sword. What he finds is far more disturbing: Saint Mihai, once revered, had been entombed alive after villagers discovered he was also a Dawnwalker. Starved during the day and regenerating at night, Mihai slowly lost his sanity. When freed, he attacks Coen using the full range of Dawnwalker abilities.

    If you find him at night instead, Mihai appears in his vampire form, offering an entirely different encounter.

    The nearly 50-minute demo offers an extended look at The Blood of Dawnwalker’s design — from its dual gameplay loop and time-based structure to its focus on player agency and narrative depth. There is no single path through this story, and every decision, including inaction, shapes the journey. Slated for release in 2026, The Blood of Dawnwalker aims to deliver rich storytelling, immersive combat, and an open world where narrative truly takes the lead.

    The Blood of Dawnwalker is coming to PlayStation 5 in 2026; wishlist it now to stay updated and be among the first to step into Coen’s journey!
    #inside #blood #dawnwalkers #narrative #sandbox
    Inside The Blood of Dawnwalker’s narrative sandbox and dual gameplay
    I’m Mateusz Tomaszkiewicz, Creative Director at Rebel Wolves, working on The Blood of Dawnwalker — a story-driven, open-world RPG set in 14th-century Europe. We recently showcased a closer look at the gameplay at gamescom and wanted to share some of the exciting new details with you. Entering the narrative sandbox You play as Coen, the game’s protagonist and the titular Dawnwalker. While the exact circumstances remain a mystery, an attempt to turn Coen into a vampire fails. As a result, he exists between two worlds — human during the day, vampire at night. This duality sits at the heart of the gameplay, with each form offering distinct skills and abilities. Most quests can be approached during either day or night, creating significantly different experiences. One of the key mechanics is what we call the “narrative sandbox.” Once the prologue concludes, you have 30 days and nights to rescue Coen’s family from Brencis, a centuries-old vampire and former Roman senator, and his inner circle. Only major actions move the clock forward, and you’re always informed how much time an activity will consume. Roaming the open world does not advance time, giving you the freedom to explore without pressure. Time works more like a currency than a countdown. What truly defines the narrative sandbox is the freedom it gives you to shape the story on your own terms. Quests can be completed in any order, skipped entirely, or even never discovered at all depending on your choices. Many characters can be killed, with their absence reshaping events and relationships. There are often multiple paths to achieve the same goal, and even inaction is a choice — one the world around Coen will recognize and respond to. The result is a deeply reactive narrative structure that encourages experimentation and makes every playthrough unique. Human by day. Vampire by night. The newly revealed quest takes place on day eight of Coen’s journey. By then, several quests have been completed and Coen is visibly more powerful. We first see him at night, navigating the capital city of Svartrau and using vampiric abilities like Shadowstep — a short-range teleport that lets him instantly reposition. It’s invaluable not only in combat, allowing him to flank enemies or close the gap on patrolling guards, but also for exploration and stealth. With Shadowstep, Coen can reach scaffolding high on the cathedral’s walls, leap between rooftops, or slip into otherwise inaccessible balconies and ledges, opening up new routes and opportunities to approach objectives. Combat remains fluid and dynamic, blending physical strength with supernatural powers. His vampire form isn’t overpowered, but it adds a distinct tactical layer. The quest involves infiltrating the city’s cathedral, where Coen encounters Xanthe — an ancient Greek vampire and Brencis’ most powerful ally. To show how time of day affects gameplay, we then reload a save to experience a daytime version of the quest. This time, the goal is to locate the legendary sword of Saint Mihai, the cathedral’s patron. In his human form, Coen leans more on swordplay and dark human magic, unavailable as a vampire. Combat is fast and responsive, with directional attacks and flexible blocking. You can block easily with a single button or use directional input for more precision and control, accommodating both story-focused players and those seeking a challenge. Fighting the living, the dead, and everything In between Once the enemies are defeated, Coen enters Svartrau during the day. The streets are bustling with life — townsfolk fill the squares, merchants trade goods, and ambient conversations hint at the uneasy coexistence under vampire rule. After roaming the vibrant streets, Coen goes to the cathedral. Inside, we witness a chilling ritual called the Blood Baptism, one of Brencis’ ways of twisting existing traditions to maintain control. After a tense dialogue sequence that nearly exposes Coen, the sword quest resumes. This leads to a battle with Muron, a creature born from a failed vampire transformation. Unlike Coen, Muron does not become a Dawnwalker but a wild, unstable monster with unpredictable powers. Another hex in Coen’s arsenal – Compel Soul – allows Coen to speak with the dead, helping him uncover clues and eventually locate a hidden crypt believed to hold the sword. What he finds is far more disturbing: Saint Mihai, once revered, had been entombed alive after villagers discovered he was also a Dawnwalker. Starved during the day and regenerating at night, Mihai slowly lost his sanity. When freed, he attacks Coen using the full range of Dawnwalker abilities. If you find him at night instead, Mihai appears in his vampire form, offering an entirely different encounter. The nearly 50-minute demo offers an extended look at The Blood of Dawnwalker’s design — from its dual gameplay loop and time-based structure to its focus on player agency and narrative depth. There is no single path through this story, and every decision, including inaction, shapes the journey. Slated for release in 2026, The Blood of Dawnwalker aims to deliver rich storytelling, immersive combat, and an open world where narrative truly takes the lead. The Blood of Dawnwalker is coming to PlayStation 5 in 2026; wishlist it now to stay updated and be among the first to step into Coen’s journey! #inside #blood #dawnwalkers #narrative #sandbox
    Inside The Blood of Dawnwalker’s narrative sandbox and dual gameplay
    blog.playstation.com
    I’m Mateusz Tomaszkiewicz, Creative Director at Rebel Wolves, working on The Blood of Dawnwalker — a story-driven, open-world RPG set in 14th-century Europe. We recently showcased a closer look at the gameplay at gamescom and wanted to share some of the exciting new details with you. Entering the narrative sandbox You play as Coen, the game’s protagonist and the titular Dawnwalker. While the exact circumstances remain a mystery, an attempt to turn Coen into a vampire fails. As a result, he exists between two worlds — human during the day, vampire at night. This duality sits at the heart of the gameplay, with each form offering distinct skills and abilities. Most quests can be approached during either day or night, creating significantly different experiences. One of the key mechanics is what we call the “narrative sandbox.” Once the prologue concludes, you have 30 days and nights to rescue Coen’s family from Brencis, a centuries-old vampire and former Roman senator, and his inner circle. Only major actions move the clock forward, and you’re always informed how much time an activity will consume. Roaming the open world does not advance time, giving you the freedom to explore without pressure. Time works more like a currency than a countdown. What truly defines the narrative sandbox is the freedom it gives you to shape the story on your own terms. Quests can be completed in any order, skipped entirely, or even never discovered at all depending on your choices. Many characters can be killed, with their absence reshaping events and relationships. There are often multiple paths to achieve the same goal, and even inaction is a choice — one the world around Coen will recognize and respond to. The result is a deeply reactive narrative structure that encourages experimentation and makes every playthrough unique. Human by day. Vampire by night. The newly revealed quest takes place on day eight of Coen’s journey. By then, several quests have been completed and Coen is visibly more powerful. We first see him at night, navigating the capital city of Svartrau and using vampiric abilities like Shadowstep — a short-range teleport that lets him instantly reposition. It’s invaluable not only in combat, allowing him to flank enemies or close the gap on patrolling guards, but also for exploration and stealth. With Shadowstep, Coen can reach scaffolding high on the cathedral’s walls, leap between rooftops, or slip into otherwise inaccessible balconies and ledges, opening up new routes and opportunities to approach objectives. Combat remains fluid and dynamic, blending physical strength with supernatural powers. His vampire form isn’t overpowered, but it adds a distinct tactical layer. The quest involves infiltrating the city’s cathedral, where Coen encounters Xanthe — an ancient Greek vampire and Brencis’ most powerful ally. To show how time of day affects gameplay, we then reload a save to experience a daytime version of the quest. This time, the goal is to locate the legendary sword of Saint Mihai, the cathedral’s patron. In his human form, Coen leans more on swordplay and dark human magic, unavailable as a vampire. Combat is fast and responsive, with directional attacks and flexible blocking. You can block easily with a single button or use directional input for more precision and control, accommodating both story-focused players and those seeking a challenge. Fighting the living, the dead, and everything In between Once the enemies are defeated, Coen enters Svartrau during the day. The streets are bustling with life — townsfolk fill the squares, merchants trade goods, and ambient conversations hint at the uneasy coexistence under vampire rule. After roaming the vibrant streets, Coen goes to the cathedral. Inside, we witness a chilling ritual called the Blood Baptism, one of Brencis’ ways of twisting existing traditions to maintain control. After a tense dialogue sequence that nearly exposes Coen, the sword quest resumes. This leads to a battle with Muron, a creature born from a failed vampire transformation. Unlike Coen, Muron does not become a Dawnwalker but a wild, unstable monster with unpredictable powers. Another hex in Coen’s arsenal – Compel Soul – allows Coen to speak with the dead, helping him uncover clues and eventually locate a hidden crypt believed to hold the sword. What he finds is far more disturbing: Saint Mihai, once revered, had been entombed alive after villagers discovered he was also a Dawnwalker. Starved during the day and regenerating at night, Mihai slowly lost his sanity. When freed, he attacks Coen using the full range of Dawnwalker abilities. If you find him at night instead, Mihai appears in his vampire form, offering an entirely different encounter. The nearly 50-minute demo offers an extended look at The Blood of Dawnwalker’s design — from its dual gameplay loop and time-based structure to its focus on player agency and narrative depth. There is no single path through this story, and every decision, including inaction, shapes the journey. Slated for release in 2026, The Blood of Dawnwalker aims to deliver rich storytelling, immersive combat, and an open world where narrative truly takes the lead. The Blood of Dawnwalker is coming to PlayStation 5 in 2026; wishlist it now to stay updated and be among the first to step into Coen’s journey!
    2 Commentaires ·0 Parts
  • كيما في عالم ديال سلفادور دالي، جاتني الفرصة نتعرف على لعبة جديدة اسمها "Keeper". خلال Gamescom 2025، دخلت قاعة Xbox ولقاوني Tim Schafer، واحد من الناس اللي نحبهم في عالم الألعاب. كان بعيدا على القلق، يحكي لنا على اللعبة الي تدور حول منارة تمشي، طائر، وذكاء غريب.

    جربت كيفاش نعيش تجارب غريبة مع الألعاب، كيما "Journey" و"Gris"، وين كل شيء يكون عن الأجواء والتجارب بدل الأكشن والحوارات. "Keeper" تجيب لنا نفس الشعور، مع منارة تنطلق في مغامراتها تحت قوى سحرية.

    نتمنى نغوص في عالمها السريالي ونكتشف القصص الغريبة اللي تعيش فيها.

    https://gameinformer.com/gamescom-2025/2025/08/20/keeper-is-a-salvador-dali-inspired-surrealist-adventure-with-no-dialogue
    #الألعاب #منارة #سلفادور_دالي #مغامرات #السريالية
    🌟 كيما في عالم ديال سلفادور دالي، جاتني الفرصة نتعرف على لعبة جديدة اسمها "Keeper". خلال Gamescom 2025، دخلت قاعة Xbox ولقاوني Tim Schafer، واحد من الناس اللي نحبهم في عالم الألعاب. كان بعيدا على القلق، يحكي لنا على اللعبة الي تدور حول منارة تمشي، طائر، وذكاء غريب. جربت كيفاش نعيش تجارب غريبة مع الألعاب، كيما "Journey" و"Gris"، وين كل شيء يكون عن الأجواء والتجارب بدل الأكشن والحوارات. "Keeper" تجيب لنا نفس الشعور، مع منارة تنطلق في مغامراتها تحت قوى سحرية. نتمنى نغوص في عالمها السريالي ونكتشف القصص الغريبة اللي تعيش فيها. https://gameinformer.com/gamescom-2025/2025/08/20/keeper-is-a-salvador-dali-inspired-surrealist-adventure-with-no-dialogue #الألعاب #منارة #سلفادور_دالي #مغامرات #السريالية
    Keeper Is A Salvador Dali-Inspired Surrealist Adventure With No Dialogue, No Combat, And A Walking Lighthouse
    gameinformer.com
    It's not often I'm thrown when previewing a video game. But thrown is exactly what I was when I stepped into the unassuming Xbox Room #10 in Xbox's business hall booth during Day 1 of Gamescom 2
    1 Commentaires ·0 Parts
  • شفتو الفيديو الجديد على الجزيرة؟ سجال لبناني مش عادي بين البطريرك الراعي والمفتي قبلان حول سلاح حزب الله. في الفيديو، يتحدث البطريرك عن ضرورة تسليم سلاح الحزب للدولة اللبنانية، وهو موضوع حساس ويدفع الناس للتفكير. المفتي قبلان تعقب على كلامه وأكد ما عندو حتى قوة تقدر تنزع السلاح، وهذا يفتح نقاش كبير حول مستقبل لبنان.

    بصراحة، احنا كجزائريين نعرفو شحال صعيب يكون عندنا حوار مفتوح حول مواضيع حساسة. كل واحد فينا عندو رأي، لكن الأهم هو نحترمو بعضنا ونديرو النقاش بطريقة سلمية. بالضبط كيما يقول البطريرك، لازم نحلو باب الحوار ومانخافوش من الاختلافات.

    خلينا نتفكروا في كيفاش نقدروا نبنيو مستقبل أفضل لبلادنا وللمنطقة ككل.

    https://www.youtube.com/watch?v=0GKZhCUndQI
    #لبنان #حزب_الله #سلاح #بين_الدين_والسياسة #Dialogue
    🌟 شفتو الفيديو الجديد على الجزيرة؟ سجال لبناني مش عادي بين البطريرك الراعي والمفتي قبلان حول سلاح حزب الله. في الفيديو، يتحدث البطريرك عن ضرورة تسليم سلاح الحزب للدولة اللبنانية، وهو موضوع حساس ويدفع الناس للتفكير. المفتي قبلان تعقب على كلامه وأكد ما عندو حتى قوة تقدر تنزع السلاح، وهذا يفتح نقاش كبير حول مستقبل لبنان. بصراحة، احنا كجزائريين نعرفو شحال صعيب يكون عندنا حوار مفتوح حول مواضيع حساسة. كل واحد فينا عندو رأي، لكن الأهم هو نحترمو بعضنا ونديرو النقاش بطريقة سلمية. بالضبط كيما يقول البطريرك، لازم نحلو باب الحوار ومانخافوش من الاختلافات. خلينا نتفكروا في كيفاش نقدروا نبنيو مستقبل أفضل لبلادنا وللمنطقة ككل. https://www.youtube.com/watch?v=0GKZhCUndQI #لبنان #حزب_الله #سلاح #بين_الدين_والسياسة #Dialogue
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  • سلام جماعة الخير!

    اليوم جبتلكم فيديو مهم بزاف على المبعوث الأمريكي في لبنان، وين كيما يقول بلي نزع السلاح هو قرار يخص الدولة. هذا الموضوع جدّي ويستحق النقاش، خاصة فيما يتعلق بالأمن والاستقرار في المنطقة.

    شخصياً، نحب نقول بلي كاين فرص كبيرة لو نخدموا مع بعض كدولة، ونتعاونوا باش نوصلوا لحلول سلمية. كل واحد فينا يقدر يساهم بآرائه أو أفكاره، وخاصّة في وقت كيما هذا.

    تابعوا الفيديو واستمتعوا بالمعلومات، وخلينا نكونوا جزء من الحوار!

    https://www.youtube.com/watch?v=OmPkgpiX9AE

    #لبنان #نزع_السلاح #Peace #Dialogue #Stability
    💬 سلام جماعة الخير! اليوم جبتلكم فيديو مهم بزاف على المبعوث الأمريكي في لبنان، وين كيما يقول بلي نزع السلاح هو قرار يخص الدولة. هذا الموضوع جدّي ويستحق النقاش، خاصة فيما يتعلق بالأمن والاستقرار في المنطقة. شخصياً، نحب نقول بلي كاين فرص كبيرة لو نخدموا مع بعض كدولة، ونتعاونوا باش نوصلوا لحلول سلمية. كل واحد فينا يقدر يساهم بآرائه أو أفكاره، وخاصّة في وقت كيما هذا. تابعوا الفيديو واستمتعوا بالمعلومات، وخلينا نكونوا جزء من الحوار! https://www.youtube.com/watch?v=OmPkgpiX9AE #لبنان #نزع_السلاح #Peace #Dialogue #Stability
    1 Commentaires ·0 Parts
  • Valve says PayPal support is no longer available in some regions due to content concerns

    Danielle Riendeau, Editor-in-Chief, GameDeveloper.comAugust 14, 20253 Min ReadVia PayPalValve says that one of PayPal's acquiring banks has pulled support for Steam purchases due to content concerns, impacting consumers who shop on the platform using certain currencies. The company offered the explanation to Rock Paper Shotgunand said the withdrawal of support "is regarding content on Steam, related to what we’ve previously commented on surrounding Mastercard".Valve maintains that Mastercard used intermediariesto force it to restrict the sale of NSFW and adult content. Mastercard denied this in a brief statement in early August.A Valve spokesperson confirmed the connection between that ongoing controversy and today's news. In this case, one of PayPal’s acquiring banks decided to stop processing any Steam transactions, which cut off PayPal on Steam for a number of currencies," they told RPS.On its website PayPal defines an acquiring bankas the bank that "receives the payment authorization and collects the customer’s funds on behalf of the business.""It can be easy to confuse the merchant acquirer vs. payment processor. Basically, the merchant acquirer is the bank that accepts the payment from the customer. But the payment processor does the heavy lifting of actually authorizing and completing the transaction," adds that explainer. "Some platforms, like PayPal, can act as both processor and acquirer, completing your business transactions and securely storing your money in one place."Related:Providing more context on the Steam Support page, Valve said the sudden termination will affect Steam purchases using PayPal in currencies other than EUR, CAD, GBP, JPY, AUD and USD.In an FAQ, Valve offered additional details:"We hope to offer PayPal as an option for these currencies in the future but the timeline is uncertain," Valve wrote. "We are also evaluating adding additional payment methods on Steam for the customers affected by this. In the meantime, please use one of our other current payment methods during checkout. If you can't use any of the available options, you can consider using a Steam Wallet code to add funds to your account."The IGDA warned against "creative suppression" on game platformsAfter the waves of controversy resulted in games being pulled or delisted from Steam and indie platform Itch.io, the IGDA put out a statement condemning the practice, calling it a form of "creative suppression" that harms certain creators unfairly."Games that feature consensual adult content, including queer, kink-positive, or romantic narratives, are easily targeted under vague or overly cautious enforcement, often forcing developers into silence or self-censorship because platforms fear perceived risks associated with hosting legal adult content," said the IGDA.Related:It also noted that safeguards are already in place on some platforms and had policy recommendations in hand for the future:"We urge platforms, payment processors, and industry leaders to engage in dialogue with developers and advocacy organizations. We welcome collaboration and transparency. This issue is not just about adult content. It is about developer rights, artistic freedom, and the sustainability of diverse creative work in games," continued the organization. about:SteamAbout the AuthorDanielle RiendeauEditor-in-Chief, GameDeveloper.comDanielle is the editor-in-chief of Game Developer, with previous editorial posts at Fanbyte, VICE, and Polygon. She’s also a lecturer in game design at the Berklee College of Music, and a hobbyist game developer in her spare time.See more from Danielle RiendeauDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
    #valve #says #paypal #support #longer
    Valve says PayPal support is no longer available in some regions due to content concerns
    Danielle Riendeau, Editor-in-Chief, GameDeveloper.comAugust 14, 20253 Min ReadVia PayPalValve says that one of PayPal's acquiring banks has pulled support for Steam purchases due to content concerns, impacting consumers who shop on the platform using certain currencies. The company offered the explanation to Rock Paper Shotgunand said the withdrawal of support "is regarding content on Steam, related to what we’ve previously commented on surrounding Mastercard".Valve maintains that Mastercard used intermediariesto force it to restrict the sale of NSFW and adult content. Mastercard denied this in a brief statement in early August.A Valve spokesperson confirmed the connection between that ongoing controversy and today's news. In this case, one of PayPal’s acquiring banks decided to stop processing any Steam transactions, which cut off PayPal on Steam for a number of currencies," they told RPS.On its website PayPal defines an acquiring bankas the bank that "receives the payment authorization and collects the customer’s funds on behalf of the business.""It can be easy to confuse the merchant acquirer vs. payment processor. Basically, the merchant acquirer is the bank that accepts the payment from the customer. But the payment processor does the heavy lifting of actually authorizing and completing the transaction," adds that explainer. "Some platforms, like PayPal, can act as both processor and acquirer, completing your business transactions and securely storing your money in one place."Related:Providing more context on the Steam Support page, Valve said the sudden termination will affect Steam purchases using PayPal in currencies other than EUR, CAD, GBP, JPY, AUD and USD.In an FAQ, Valve offered additional details:"We hope to offer PayPal as an option for these currencies in the future but the timeline is uncertain," Valve wrote. "We are also evaluating adding additional payment methods on Steam for the customers affected by this. In the meantime, please use one of our other current payment methods during checkout. If you can't use any of the available options, you can consider using a Steam Wallet code to add funds to your account."The IGDA warned against "creative suppression" on game platformsAfter the waves of controversy resulted in games being pulled or delisted from Steam and indie platform Itch.io, the IGDA put out a statement condemning the practice, calling it a form of "creative suppression" that harms certain creators unfairly."Games that feature consensual adult content, including queer, kink-positive, or romantic narratives, are easily targeted under vague or overly cautious enforcement, often forcing developers into silence or self-censorship because platforms fear perceived risks associated with hosting legal adult content," said the IGDA.Related:It also noted that safeguards are already in place on some platforms and had policy recommendations in hand for the future:"We urge platforms, payment processors, and industry leaders to engage in dialogue with developers and advocacy organizations. We welcome collaboration and transparency. This issue is not just about adult content. It is about developer rights, artistic freedom, and the sustainability of diverse creative work in games," continued the organization. about:SteamAbout the AuthorDanielle RiendeauEditor-in-Chief, GameDeveloper.comDanielle is the editor-in-chief of Game Developer, with previous editorial posts at Fanbyte, VICE, and Polygon. She’s also a lecturer in game design at the Berklee College of Music, and a hobbyist game developer in her spare time.See more from Danielle RiendeauDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like #valve #says #paypal #support #longer
    Valve says PayPal support is no longer available in some regions due to content concerns
    www.gamedeveloper.com
    Danielle Riendeau, Editor-in-Chief, GameDeveloper.comAugust 14, 20253 Min ReadVia PayPalValve says that one of PayPal's acquiring banks has pulled support for Steam purchases due to content concerns, impacting consumers who shop on the platform using certain currencies. The company offered the explanation to Rock Paper Shotgun (RPS) and said the withdrawal of support "is regarding content on Steam, related to what we’ve previously commented on surrounding Mastercard".Valve maintains that Mastercard used intermediaries (like payment processors and their intermediary banks) to force it to restrict the sale of NSFW and adult content. Mastercard denied this in a brief statement in early August.A Valve spokesperson confirmed the connection between that ongoing controversy and today's news. In this case, one of PayPal’s acquiring banks decided to stop processing any Steam transactions, which cut off PayPal on Steam for a number of currencies," they told RPS.On its website PayPal defines an acquiring bank (or merchant acquirer) as the bank that "receives the payment authorization and collects the customer’s funds on behalf of the business.""It can be easy to confuse the merchant acquirer vs. payment processor. Basically, the merchant acquirer is the bank that accepts the payment from the customer. But the payment processor does the heavy lifting of actually authorizing and completing the transaction," adds that explainer. "Some platforms, like PayPal, can act as both processor and acquirer, completing your business transactions and securely storing your money in one place."Related:Providing more context on the Steam Support page, Valve said the sudden termination will affect Steam purchases using PayPal in currencies other than EUR, CAD, GBP, JPY, AUD and USD.In an FAQ, Valve offered additional details:"We hope to offer PayPal as an option for these currencies in the future but the timeline is uncertain," Valve wrote. "We are also evaluating adding additional payment methods on Steam for the customers affected by this. In the meantime, please use one of our other current payment methods during checkout. If you can't use any of the available options, you can consider using a Steam Wallet code to add funds to your account."The IGDA warned against "creative suppression" on game platformsAfter the waves of controversy resulted in games being pulled or delisted from Steam and indie platform Itch.io, the IGDA put out a statement condemning the practice, calling it a form of "creative suppression" that harms certain creators unfairly."Games that feature consensual adult content, including queer, kink-positive, or romantic narratives, are easily targeted under vague or overly cautious enforcement, often forcing developers into silence or self-censorship because platforms fear perceived risks associated with hosting legal adult content," said the IGDA.Related:It also noted that safeguards are already in place on some platforms and had policy recommendations in hand for the future:"We urge platforms, payment processors, and industry leaders to engage in dialogue with developers and advocacy organizations. We welcome collaboration and transparency. This issue is not just about adult content. It is about developer rights, artistic freedom, and the sustainability of diverse creative work in games," continued the organization.Read more about:SteamAbout the AuthorDanielle RiendeauEditor-in-Chief, GameDeveloper.comDanielle is the editor-in-chief of Game Developer, with previous editorial posts at Fanbyte, VICE, and Polygon. She’s also a lecturer in game design at the Berklee College of Music, and a hobbyist game developer in her spare time.See more from Danielle RiendeauDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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  • يا جماعة، شكون فينا ما حبش يقرا رواية مشوقة، خاصة لما تكون مرتبطة بمستقبل كوكبنا؟

    اليوم حبيت نحكي لكم عن مقال في الساحة، "Planetary Boundaries are Non-Negotiable" مع Kim Stanley Robinson وElizabeth Carolyn Miller. في هذا المقال، يتحدثو عن كيف التكنولوجيا والأدب يتقاطعو، وشنو هي المواضيع اللي نقدر نعيشوها في رواياتهم. وعلى فكرة، في البودكاست Novel Dialogue، يطرحوا سؤال مميز: لو كان بإمكانك تعيش عام كامل في أي مكان وزمان، فين تروح؟

    بالنسبة لي، هاد النوع من النقاشات يجعلني نفكر في علاقتنا مع الطبيعة وكيف نقدر نغيرو نظرتنا للأدب والتكنولوجيا. كاين بزاف ما نحتاجوش نفكر فيه!

    يلا، خليونا نفكروا مع بعض في هالموضوع المهم ونتناقشوا فيه!

    https://www.publicbooks.org/planetary-boundaries-are-non-negotiable-kim-stanley-robinson-and-elizabeth-carol
    يا جماعة، شكون فينا ما حبش يقرا رواية مشوقة، خاصة لما تكون مرتبطة بمستقبل كوكبنا؟ 🌍 اليوم حبيت نحكي لكم عن مقال في الساحة، "Planetary Boundaries are Non-Negotiable" مع Kim Stanley Robinson وElizabeth Carolyn Miller. في هذا المقال، يتحدثو عن كيف التكنولوجيا والأدب يتقاطعو، وشنو هي المواضيع اللي نقدر نعيشوها في رواياتهم. وعلى فكرة، في البودكاست Novel Dialogue، يطرحوا سؤال مميز: لو كان بإمكانك تعيش عام كامل في أي مكان وزمان، فين تروح؟ 😄 بالنسبة لي، هاد النوع من النقاشات يجعلني نفكر في علاقتنا مع الطبيعة وكيف نقدر نغيرو نظرتنا للأدب والتكنولوجيا. كاين بزاف ما نحتاجوش نفكر فيه! يلا، خليونا نفكروا مع بعض في هالموضوع المهم ونتناقشوا فيه! https://www.publicbooks.org/planetary-boundaries-are-non-negotiable-kim-stanley-robinson-and-elizabeth-carol
    www.publicbooks.org
    Our partner podcast Novel Dialogue invites a novelist and a literary critic to talk about novels from every angle: how we read them, write them, publish them, and remember them. This season’s signature question is: If you could spend a year anywhere,
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  • شفتو كيفاش الدنيا تغيّرت مع الأحداث الأخيرة؟ الناس بدات تتعب في الكلام وتعبّر على آراءها، حتى لو كانت متباينة.

    المقال اللي جاني اليوم يتناول موضوع "Civility and/or Social Change؟". يطرح فكرة أنو "موافقين في الاختلاف" يعني نتحملو بعض الأمور اللي ما نقدرش نتقبلها. هذا الكلام يخلينا نفكر في الطريقة اللي نتعامل بيها مع بعض، خاصةً في زمن فيه اختلافات كبيرة.

    شخصياً، عندي تجارب مع أصدقاء كانوا عندهم آراء مختلفة، لكن الحوار بينهم كان دائماً محترم. هذا الشي شجعني نتعلم من بعض ونتجاوز الأفكار السلبية.

    خلينا نفكروا مع بعض في كيفية توسيع دائرة الحوار والتسامح، لأن كل واحد عندو رأي يستحق الاحترام.

    https://www.publicbooks.org/civility-and-or-social-change/
    #احترام_الاختلاف #SocialChange #Civility #تسامح #Dialogue
    شفتو كيفاش الدنيا تغيّرت مع الأحداث الأخيرة؟ الناس بدات تتعب في الكلام وتعبّر على آراءها، حتى لو كانت متباينة. المقال اللي جاني اليوم يتناول موضوع "Civility and/or Social Change؟". يطرح فكرة أنو "موافقين في الاختلاف" يعني نتحملو بعض الأمور اللي ما نقدرش نتقبلها. هذا الكلام يخلينا نفكر في الطريقة اللي نتعامل بيها مع بعض، خاصةً في زمن فيه اختلافات كبيرة. شخصياً، عندي تجارب مع أصدقاء كانوا عندهم آراء مختلفة، لكن الحوار بينهم كان دائماً محترم. هذا الشي شجعني نتعلم من بعض ونتجاوز الأفكار السلبية. خلينا نفكروا مع بعض في كيفية توسيع دائرة الحوار والتسامح، لأن كل واحد عندو رأي يستحق الاحترام. https://www.publicbooks.org/civility-and-or-social-change/ #احترام_الاختلاف #SocialChange #Civility #تسامح #Dialogue
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    “Agreeing to disagree” requires tolerating the intolerable. The post Civility and/or Social Change? appeared first on Public Books.
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