• EA and Full Circle Reveal September 16 Early Access Release Date for skate.

    August 26, 2025

    Get Ready to Explore San Vansterdam, an Ever-Evolving Skateboarding Sandbox, and Experience the Best Skateboarding Gameplay in the Franchise

    Watch the skate. Early Access Release Date Trailer HERE.
    REDWOOD CITY, Calif.----
    Today, Electronic Arts Inc.and Full Circle announced that skate., the next chapter of the award-winning skateboarding video game franchise, will launch into Early Access on September 16 for PlayStation® 5, Xbox Series X|S, PlayStation® 4, Xbox One, and PC via Steam, Epic Games Store and EA app. skate. is free-to-download, cross-platform,* and cross-progression,* making it as accessible as possible for both longtime skate. franchise fans, and newcomers alike.Set in the vibrant city of San Vansterdam, skate. is a multiplayer skateboarding destination offering a massive open world where players discover unique skate spots, land insane tricks and connect - or compete - with friends online. With four unique neighborhoods - Hedgemont, Gullcrest, Market Mile and Brickswich - each offering its own distinct vibe and challenges, the city is a huge playground for skaters. From parks and plazas to rooftops and massive ramps, every corner is packed with skateable spots, including the House of Rolling Reverence, a former church transformed into a trick haven for skaters.At the core of skate. is the restored and improved Flick-It System, brought back to life through the Frostbite™ Engine to deliver the best skateboarding experience we have ever offered. With unparalleled precision and control, Flick-It brings the magic of the franchise back to life for a new generation of players. skate. also“skate. is not just a return, it’s a complete evolution of the franchise that’s built to last," said Mike McCartney, Executive Producer of skate. “Our goal with skate. is to capture the freedom, creative expression and community of skateboarding, and share it with as many people as possible. From day one, our priority has been to honor the legacy of the franchise while pushing it into a bold new future - one built in partnership with our players.”In skate., players can discover new ways to explore and get vertical with new off-board controls, giving them total freedom to roam, climb and find epic new spots. Additional features like Quick Drop allow players to place ramps, rails, benches and more anywhere in the world to fine-tune their perfect spot. skate. offers players the ability to find their own fun with endless activities, including rotating world map challenges - such as Line Challenges, Own The Spot and Sessions - as well as high-energy Throwdowns with friends. The new Spectate mode lets players instantly find the action and use Spectaport to jump straight into any live session.Collaborative development with skate. fans and the community have always been a priority throughout our development process. Player feedback has been welcome all throughout playtesting and something Full Circle will continue to look at during the game’s Early Access period. During Early Access, players can expect to see new content every season, offering fresh challenges, cosmetics, music, world updates, and new events each season.“Community is the heart of skateboarding, and it’s the heart of skate.,” said Jeff Seamster, Head of Creative on skate. “From day one, we’ve aimed to create an open, welcoming space shaped by players. We’ve built this game alongside our community - listening, learning and evolving together. Whether you’re a seasoned skater or just dropped in, skate. is a place to express yourself, connect and grow. No gatekeepers, no barriers - just a city built for skating and a community that keeps it alive. Early Access is a huge milestone in that journey, and we’re hyped to keep growing San Vansterdam with our crew around the world.”skate. launches into Early Access on September 16 on PlayStation® 5, Xbox Series X|S, PlayStation® 4, Xbox One & PC via Steam, Epic Games Store and EA app. Stay tuned - there’s much more to come from skate.For more information on skate., visit: & restrictions apply. See for details.PRESS ASSETS ARE AVAILABLE AT EAPressPortal.comAbout Electronic ArtsElectronic Artsis a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.In fiscal year 2025, EA posted GAAP net revenue of approximately billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.

    Jino Talens
    Integrated Comms Director
    jtalens@ea.com
    Source: Electronic Arts Inc.

    Multimedia Files:
    #full #circle #reveal #september #early
    EA and Full Circle Reveal September 16 Early Access Release Date for skate.
    August 26, 2025 Get Ready to Explore San Vansterdam, an Ever-Evolving Skateboarding Sandbox, and Experience the Best Skateboarding Gameplay in the Franchise Watch the skate. Early Access Release Date Trailer HERE. REDWOOD CITY, Calif.---- Today, Electronic Arts Inc.and Full Circle announced that skate., the next chapter of the award-winning skateboarding video game franchise, will launch into Early Access on September 16 for PlayStation® 5, Xbox Series X|S, PlayStation® 4, Xbox One, and PC via Steam, Epic Games Store and EA app. skate. is free-to-download, cross-platform,* and cross-progression,* making it as accessible as possible for both longtime skate. franchise fans, and newcomers alike.Set in the vibrant city of San Vansterdam, skate. is a multiplayer skateboarding destination offering a massive open world where players discover unique skate spots, land insane tricks and connect - or compete - with friends online. With four unique neighborhoods - Hedgemont, Gullcrest, Market Mile and Brickswich - each offering its own distinct vibe and challenges, the city is a huge playground for skaters. From parks and plazas to rooftops and massive ramps, every corner is packed with skateable spots, including the House of Rolling Reverence, a former church transformed into a trick haven for skaters.At the core of skate. is the restored and improved Flick-It System, brought back to life through the Frostbite™ Engine to deliver the best skateboarding experience we have ever offered. With unparalleled precision and control, Flick-It brings the magic of the franchise back to life for a new generation of players. skate. also“skate. is not just a return, it’s a complete evolution of the franchise that’s built to last," said Mike McCartney, Executive Producer of skate. “Our goal with skate. is to capture the freedom, creative expression and community of skateboarding, and share it with as many people as possible. From day one, our priority has been to honor the legacy of the franchise while pushing it into a bold new future - one built in partnership with our players.”In skate., players can discover new ways to explore and get vertical with new off-board controls, giving them total freedom to roam, climb and find epic new spots. Additional features like Quick Drop allow players to place ramps, rails, benches and more anywhere in the world to fine-tune their perfect spot. skate. offers players the ability to find their own fun with endless activities, including rotating world map challenges - such as Line Challenges, Own The Spot and Sessions - as well as high-energy Throwdowns with friends. The new Spectate mode lets players instantly find the action and use Spectaport to jump straight into any live session.Collaborative development with skate. fans and the community have always been a priority throughout our development process. Player feedback has been welcome all throughout playtesting and something Full Circle will continue to look at during the game’s Early Access period. During Early Access, players can expect to see new content every season, offering fresh challenges, cosmetics, music, world updates, and new events each season.“Community is the heart of skateboarding, and it’s the heart of skate.,” said Jeff Seamster, Head of Creative on skate. “From day one, we’ve aimed to create an open, welcoming space shaped by players. We’ve built this game alongside our community - listening, learning and evolving together. Whether you’re a seasoned skater or just dropped in, skate. is a place to express yourself, connect and grow. No gatekeepers, no barriers - just a city built for skating and a community that keeps it alive. Early Access is a huge milestone in that journey, and we’re hyped to keep growing San Vansterdam with our crew around the world.”skate. launches into Early Access on September 16 on PlayStation® 5, Xbox Series X|S, PlayStation® 4, Xbox One & PC via Steam, Epic Games Store and EA app. Stay tuned - there’s much more to come from skate.For more information on skate., visit: & restrictions apply. See for details.PRESS ASSETS ARE AVAILABLE AT EAPressPortal.comAbout Electronic ArtsElectronic Artsis a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.In fiscal year 2025, EA posted GAAP net revenue of approximately billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. Jino Talens Integrated Comms Director jtalens@ea.com Source: Electronic Arts Inc. Multimedia Files: #full #circle #reveal #september #early
    EA and Full Circle Reveal September 16 Early Access Release Date for skate.
    news.ea.com
    August 26, 2025 Get Ready to Explore San Vansterdam, an Ever-Evolving Skateboarding Sandbox, and Experience the Best Skateboarding Gameplay in the Franchise Watch the skate. Early Access Release Date Trailer HERE. REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Today, Electronic Arts Inc. (NASDAQ: EA) and Full Circle announced that skate., the next chapter of the award-winning skateboarding video game franchise, will launch into Early Access on September 16 for PlayStation® 5, Xbox Series X|S, PlayStation® 4, Xbox One, and PC via Steam, Epic Games Store and EA app. skate. is free-to-download, cross-platform,* and cross-progression,* making it as accessible as possible for both longtime skate. franchise fans, and newcomers alike.Set in the vibrant city of San Vansterdam, skate. is a multiplayer skateboarding destination offering a massive open world where players discover unique skate spots, land insane tricks and connect - or compete - with friends online. With four unique neighborhoods - Hedgemont, Gullcrest, Market Mile and Brickswich - each offering its own distinct vibe and challenges, the city is a huge playground for skaters. From parks and plazas to rooftops and massive ramps, every corner is packed with skateable spots, including the House of Rolling Reverence, a former church transformed into a trick haven for skaters.At the core of skate. is the restored and improved Flick-It System, brought back to life through the Frostbite™ Engine to deliver the best skateboarding experience we have ever offered. With unparalleled precision and control, Flick-It brings the magic of the franchise back to life for a new generation of players. skate. also“skate. is not just a return, it’s a complete evolution of the franchise that’s built to last," said Mike McCartney, Executive Producer of skate. “Our goal with skate. is to capture the freedom, creative expression and community of skateboarding, and share it with as many people as possible. From day one, our priority has been to honor the legacy of the franchise while pushing it into a bold new future - one built in partnership with our players.”In skate., players can discover new ways to explore and get vertical with new off-board controls, giving them total freedom to roam, climb and find epic new spots. Additional features like Quick Drop allow players to place ramps, rails, benches and more anywhere in the world to fine-tune their perfect spot. skate. offers players the ability to find their own fun with endless activities, including rotating world map challenges - such as Line Challenges, Own The Spot and Sessions - as well as high-energy Throwdowns with friends. The new Spectate mode lets players instantly find the action and use Spectaport to jump straight into any live session.Collaborative development with skate. fans and the community have always been a priority throughout our development process. Player feedback has been welcome all throughout playtesting and something Full Circle will continue to look at during the game’s Early Access period. During Early Access, players can expect to see new content every season, offering fresh challenges, cosmetics, music, world updates, and new events each season.“Community is the heart of skateboarding, and it’s the heart of skate.,” said Jeff Seamster, Head of Creative on skate. “From day one, we’ve aimed to create an open, welcoming space shaped by players. We’ve built this game alongside our community - listening, learning and evolving together. Whether you’re a seasoned skater or just dropped in, skate. is a place to express yourself, connect and grow. No gatekeepers, no barriers - just a city built for skating and a community that keeps it alive. Early Access is a huge milestone in that journey, and we’re hyped to keep growing San Vansterdam with our crew around the world.”skate. launches into Early Access on September 16 on PlayStation® 5, Xbox Series X|S, PlayStation® 4, Xbox One & PC via Steam, Epic Games Store and EA app. Stay tuned - there’s much more to come from skate.For more information on skate., visit: https://www.ea.com/games/skate/skate.*Conditions & restrictions apply. See https://go.ea.com/skate-cross-play for details.PRESS ASSETS ARE AVAILABLE AT EAPressPortal.comAbout Electronic ArtsElectronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. Jino Talens Integrated Comms Director jtalens@ea.com Source: Electronic Arts Inc. Multimedia Files:
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  • Inside The Blood of Dawnwalker’s narrative sandbox and dual gameplay

    I’m Mateusz Tomaszkiewicz, Creative Director at Rebel Wolves, working on The Blood of Dawnwalker — a story-driven, open-world RPG set in 14th-century Europe. We recently showcased a closer look at the gameplay at gamescom and wanted to share some of the exciting new details with you.

    Entering the narrative sandbox

    You play as Coen, the game’s protagonist and the titular Dawnwalker. While the exact circumstances remain a mystery, an attempt to turn Coen into a vampire fails. As a result, he exists between two worlds — human during the day, vampire at night. This duality sits at the heart of the gameplay, with each form offering distinct skills and abilities. Most quests can be approached during either day or night, creating significantly different experiences.

    One of the key mechanics is what we call the “narrative sandbox.” Once the prologue concludes, you have 30 days and nights to rescue Coen’s family from Brencis, a centuries-old vampire and former Roman senator, and his inner circle. Only major actions move the clock forward, and you’re always informed how much time an activity will consume. Roaming the open world does not advance time, giving you the freedom to explore without pressure. Time works more like a currency than a countdown.

    What truly defines the narrative sandbox is the freedom it gives you to shape the story on your own terms. Quests can be completed in any order, skipped entirely, or even never discovered at all depending on your choices. Many characters can be killed, with their absence reshaping events and relationships. There are often multiple paths to achieve the same goal, and even inaction is a choice — one the world around Coen will recognize and respond to. The result is a deeply reactive narrative structure that encourages experimentation and makes every playthrough unique.

    Human by day. Vampire by night.

    The newly revealed quest takes place on day eight of Coen’s journey. By then, several quests have been completed and Coen is visibly more powerful. We first see him at night, navigating the capital city of Svartrau and using vampiric abilities like Shadowstep — a short-range teleport that lets him instantly reposition. It’s invaluable not only in combat, allowing him to flank enemies or close the gap on patrolling guards, but also for exploration and stealth.

    With Shadowstep, Coen can reach scaffolding high on the cathedral’s walls, leap between rooftops, or slip into otherwise inaccessible balconies and ledges, opening up new routes and opportunities to approach objectives. Combat remains fluid and dynamic, blending physical strength with supernatural powers. His vampire form isn’t overpowered, but it adds a distinct tactical layer.

    The quest involves infiltrating the city’s cathedral, where Coen encounters Xanthe — an ancient Greek vampire and Brencis’ most powerful ally.

    To show how time of day affects gameplay, we then reload a save to experience a daytime version of the quest. This time, the goal is to locate the legendary sword of Saint Mihai, the cathedral’s patron. In his human form, Coen leans more on swordplay and dark human magic, unavailable as a vampire. Combat is fast and responsive, with directional attacks and flexible blocking. You can block easily with a single button or use directional input for more precision and control, accommodating both story-focused players and those seeking a challenge.

    Fighting the living, the dead, and everything In between

    Once the enemies are defeated, Coen enters Svartrau during the day. The streets are bustling with life — townsfolk fill the squares, merchants trade goods, and ambient conversations hint at the uneasy coexistence under vampire rule. After roaming the vibrant streets, Coen goes to the cathedral.

    Inside, we witness a chilling ritual called the Blood Baptism, one of Brencis’ ways of twisting existing traditions to maintain control.

    After a tense dialogue sequence that nearly exposes Coen, the sword quest resumes. This leads to a battle with Muron, a creature born from a failed vampire transformation. Unlike Coen, Muron does not become a Dawnwalker but a wild, unstable monster with unpredictable powers.

    Another hex in Coen’s arsenal – Compel Soul – allows Coen to speak with the dead, helping him uncover clues and eventually locate a hidden crypt believed to hold the sword. What he finds is far more disturbing: Saint Mihai, once revered, had been entombed alive after villagers discovered he was also a Dawnwalker. Starved during the day and regenerating at night, Mihai slowly lost his sanity. When freed, he attacks Coen using the full range of Dawnwalker abilities.

    If you find him at night instead, Mihai appears in his vampire form, offering an entirely different encounter.

    The nearly 50-minute demo offers an extended look at The Blood of Dawnwalker’s design — from its dual gameplay loop and time-based structure to its focus on player agency and narrative depth. There is no single path through this story, and every decision, including inaction, shapes the journey. Slated for release in 2026, The Blood of Dawnwalker aims to deliver rich storytelling, immersive combat, and an open world where narrative truly takes the lead.

    The Blood of Dawnwalker is coming to PlayStation 5 in 2026; wishlist it now to stay updated and be among the first to step into Coen’s journey!
    #inside #blood #dawnwalkers #narrative #sandbox
    Inside The Blood of Dawnwalker’s narrative sandbox and dual gameplay
    I’m Mateusz Tomaszkiewicz, Creative Director at Rebel Wolves, working on The Blood of Dawnwalker — a story-driven, open-world RPG set in 14th-century Europe. We recently showcased a closer look at the gameplay at gamescom and wanted to share some of the exciting new details with you. Entering the narrative sandbox You play as Coen, the game’s protagonist and the titular Dawnwalker. While the exact circumstances remain a mystery, an attempt to turn Coen into a vampire fails. As a result, he exists between two worlds — human during the day, vampire at night. This duality sits at the heart of the gameplay, with each form offering distinct skills and abilities. Most quests can be approached during either day or night, creating significantly different experiences. One of the key mechanics is what we call the “narrative sandbox.” Once the prologue concludes, you have 30 days and nights to rescue Coen’s family from Brencis, a centuries-old vampire and former Roman senator, and his inner circle. Only major actions move the clock forward, and you’re always informed how much time an activity will consume. Roaming the open world does not advance time, giving you the freedom to explore without pressure. Time works more like a currency than a countdown. What truly defines the narrative sandbox is the freedom it gives you to shape the story on your own terms. Quests can be completed in any order, skipped entirely, or even never discovered at all depending on your choices. Many characters can be killed, with their absence reshaping events and relationships. There are often multiple paths to achieve the same goal, and even inaction is a choice — one the world around Coen will recognize and respond to. The result is a deeply reactive narrative structure that encourages experimentation and makes every playthrough unique. Human by day. Vampire by night. The newly revealed quest takes place on day eight of Coen’s journey. By then, several quests have been completed and Coen is visibly more powerful. We first see him at night, navigating the capital city of Svartrau and using vampiric abilities like Shadowstep — a short-range teleport that lets him instantly reposition. It’s invaluable not only in combat, allowing him to flank enemies or close the gap on patrolling guards, but also for exploration and stealth. With Shadowstep, Coen can reach scaffolding high on the cathedral’s walls, leap between rooftops, or slip into otherwise inaccessible balconies and ledges, opening up new routes and opportunities to approach objectives. Combat remains fluid and dynamic, blending physical strength with supernatural powers. His vampire form isn’t overpowered, but it adds a distinct tactical layer. The quest involves infiltrating the city’s cathedral, where Coen encounters Xanthe — an ancient Greek vampire and Brencis’ most powerful ally. To show how time of day affects gameplay, we then reload a save to experience a daytime version of the quest. This time, the goal is to locate the legendary sword of Saint Mihai, the cathedral’s patron. In his human form, Coen leans more on swordplay and dark human magic, unavailable as a vampire. Combat is fast and responsive, with directional attacks and flexible blocking. You can block easily with a single button or use directional input for more precision and control, accommodating both story-focused players and those seeking a challenge. Fighting the living, the dead, and everything In between Once the enemies are defeated, Coen enters Svartrau during the day. The streets are bustling with life — townsfolk fill the squares, merchants trade goods, and ambient conversations hint at the uneasy coexistence under vampire rule. After roaming the vibrant streets, Coen goes to the cathedral. Inside, we witness a chilling ritual called the Blood Baptism, one of Brencis’ ways of twisting existing traditions to maintain control. After a tense dialogue sequence that nearly exposes Coen, the sword quest resumes. This leads to a battle with Muron, a creature born from a failed vampire transformation. Unlike Coen, Muron does not become a Dawnwalker but a wild, unstable monster with unpredictable powers. Another hex in Coen’s arsenal – Compel Soul – allows Coen to speak with the dead, helping him uncover clues and eventually locate a hidden crypt believed to hold the sword. What he finds is far more disturbing: Saint Mihai, once revered, had been entombed alive after villagers discovered he was also a Dawnwalker. Starved during the day and regenerating at night, Mihai slowly lost his sanity. When freed, he attacks Coen using the full range of Dawnwalker abilities. If you find him at night instead, Mihai appears in his vampire form, offering an entirely different encounter. The nearly 50-minute demo offers an extended look at The Blood of Dawnwalker’s design — from its dual gameplay loop and time-based structure to its focus on player agency and narrative depth. There is no single path through this story, and every decision, including inaction, shapes the journey. Slated for release in 2026, The Blood of Dawnwalker aims to deliver rich storytelling, immersive combat, and an open world where narrative truly takes the lead. The Blood of Dawnwalker is coming to PlayStation 5 in 2026; wishlist it now to stay updated and be among the first to step into Coen’s journey! #inside #blood #dawnwalkers #narrative #sandbox
    Inside The Blood of Dawnwalker’s narrative sandbox and dual gameplay
    blog.playstation.com
    I’m Mateusz Tomaszkiewicz, Creative Director at Rebel Wolves, working on The Blood of Dawnwalker — a story-driven, open-world RPG set in 14th-century Europe. We recently showcased a closer look at the gameplay at gamescom and wanted to share some of the exciting new details with you. Entering the narrative sandbox You play as Coen, the game’s protagonist and the titular Dawnwalker. While the exact circumstances remain a mystery, an attempt to turn Coen into a vampire fails. As a result, he exists between two worlds — human during the day, vampire at night. This duality sits at the heart of the gameplay, with each form offering distinct skills and abilities. Most quests can be approached during either day or night, creating significantly different experiences. One of the key mechanics is what we call the “narrative sandbox.” Once the prologue concludes, you have 30 days and nights to rescue Coen’s family from Brencis, a centuries-old vampire and former Roman senator, and his inner circle. Only major actions move the clock forward, and you’re always informed how much time an activity will consume. Roaming the open world does not advance time, giving you the freedom to explore without pressure. Time works more like a currency than a countdown. What truly defines the narrative sandbox is the freedom it gives you to shape the story on your own terms. Quests can be completed in any order, skipped entirely, or even never discovered at all depending on your choices. Many characters can be killed, with their absence reshaping events and relationships. There are often multiple paths to achieve the same goal, and even inaction is a choice — one the world around Coen will recognize and respond to. The result is a deeply reactive narrative structure that encourages experimentation and makes every playthrough unique. Human by day. Vampire by night. The newly revealed quest takes place on day eight of Coen’s journey. By then, several quests have been completed and Coen is visibly more powerful. We first see him at night, navigating the capital city of Svartrau and using vampiric abilities like Shadowstep — a short-range teleport that lets him instantly reposition. It’s invaluable not only in combat, allowing him to flank enemies or close the gap on patrolling guards, but also for exploration and stealth. With Shadowstep, Coen can reach scaffolding high on the cathedral’s walls, leap between rooftops, or slip into otherwise inaccessible balconies and ledges, opening up new routes and opportunities to approach objectives. Combat remains fluid and dynamic, blending physical strength with supernatural powers. His vampire form isn’t overpowered, but it adds a distinct tactical layer. The quest involves infiltrating the city’s cathedral, where Coen encounters Xanthe — an ancient Greek vampire and Brencis’ most powerful ally. To show how time of day affects gameplay, we then reload a save to experience a daytime version of the quest. This time, the goal is to locate the legendary sword of Saint Mihai, the cathedral’s patron. In his human form, Coen leans more on swordplay and dark human magic, unavailable as a vampire. Combat is fast and responsive, with directional attacks and flexible blocking. You can block easily with a single button or use directional input for more precision and control, accommodating both story-focused players and those seeking a challenge. Fighting the living, the dead, and everything In between Once the enemies are defeated, Coen enters Svartrau during the day. The streets are bustling with life — townsfolk fill the squares, merchants trade goods, and ambient conversations hint at the uneasy coexistence under vampire rule. After roaming the vibrant streets, Coen goes to the cathedral. Inside, we witness a chilling ritual called the Blood Baptism, one of Brencis’ ways of twisting existing traditions to maintain control. After a tense dialogue sequence that nearly exposes Coen, the sword quest resumes. This leads to a battle with Muron, a creature born from a failed vampire transformation. Unlike Coen, Muron does not become a Dawnwalker but a wild, unstable monster with unpredictable powers. Another hex in Coen’s arsenal – Compel Soul – allows Coen to speak with the dead, helping him uncover clues and eventually locate a hidden crypt believed to hold the sword. What he finds is far more disturbing: Saint Mihai, once revered, had been entombed alive after villagers discovered he was also a Dawnwalker. Starved during the day and regenerating at night, Mihai slowly lost his sanity. When freed, he attacks Coen using the full range of Dawnwalker abilities. If you find him at night instead, Mihai appears in his vampire form, offering an entirely different encounter. The nearly 50-minute demo offers an extended look at The Blood of Dawnwalker’s design — from its dual gameplay loop and time-based structure to its focus on player agency and narrative depth. There is no single path through this story, and every decision, including inaction, shapes the journey. Slated for release in 2026, The Blood of Dawnwalker aims to deliver rich storytelling, immersive combat, and an open world where narrative truly takes the lead. The Blood of Dawnwalker is coming to PlayStation 5 in 2026; wishlist it now to stay updated and be among the first to step into Coen’s journey!
    2 Commentaires ·0 Parts
  • Classic Open-World Games That Changed The Genre Forever

    The open-world genre has progressed by leaps and bounds since its inception. Players love to get their hands on both AAA and indie games in this genre that strive to make their sandbox look and feel as unique as possible.
    #classic #openworld #games #that #changed
    Classic Open-World Games That Changed The Genre Forever
    The open-world genre has progressed by leaps and bounds since its inception. Players love to get their hands on both AAA and indie games in this genre that strive to make their sandbox look and feel as unique as possible. #classic #openworld #games #that #changed
    Classic Open-World Games That Changed The Genre Forever
    gamerant.com
    The open-world genre has progressed by leaps and bounds since its inception. Players love to get their hands on both AAA and indie games in this genre that strive to make their sandbox look and feel as unique as possible.
    2 Commentaires ·0 Parts
  • 15 must-play indies to mark 15 years of  PlayStation Plus

    For the past 15 years, PlayStation Plus has served as a welcoming home for indie games, connecting players with some of the most innovative, heartfelt, and personal experiences the world of video games has to offer. The PlayStation Plus Game Catalogputs a huge library of indie games right at your fingertips—but with so many games available, it’s possible for even some of the best to escape your notice. 

    As we’ve entered the 15th anniversary of PlayStation Plus, we’ve rounded up 15 of the best indies from the PlayStation Plus Game Catalog. These are games that you might have missed, but you absolutely shouldn’t.

    Play Video

    A Space for the Unbound

    A Space for the Unbound delves into the lives of teenagers living in Indonesia in the 1990s, at first telling an endearing slice-of-life story about friendship and first loves. Then things start to get weird. As supernatural elements weave their way into the point-and-click adventure of high schoolers Atma and Raya, A Space for the Unbound quickly becomes a powerful, impactful, and highly relatable experience.

    Publisher: Chorus Worldwide Games | Developer: Mojiken Studio | PS5, PS4

    Play Video

    Abiotic Factor

    The incident that turned Gordon Freeman into an HEV suit-wearing hero was just another day at the office for everyone else at Black Mesa. Abiotic Factor takes inspiration from the random lab employees stuck at work on the day an errant experiment rips a hole in another dimension, but imagines the experience as a survival game instead of a first-person shooter. Trapped in the facility with up to five friends, you’ll need to seek out resources like food and water, and craft weapons out of office supplies—all while avoiding the otherworldly creatures that are your new neighbors.

    Publisher: Playstack | Developer: Deep Field Games | PS5

    Play Video

    Another Crab’s Treasure

    If Dark Souls took place in Sponge Bob’s underwater town of Bikini Bottom, it might look something like Another Crab’s Treasure. As a hermit crab named Kril, you set out to reclaim your shell after it’s repossessed, and soon find yourself scavenging trash to use as armor and weapons to fight off tough creatures. Another Crab’s Treasure tells a lighthearted tale set in an unsanitary sea, but don’t let the colorful palette and funny characters fool you: It also packs some serious boss battles to put Souls-like fans through their paces.

    Publisher: Aggro Crab | Developer: Aggro Crab | PS5, PS4

    Play Video

    Blue Prince

    Blue Prince starts with a death. The baron of Mount Holly Manor has passed away, leaving the 45-room estate to you—but only if you can manage to find and enter its 46th room. That’s a challenge, as each door you open leads to your choice of room, forcing you to plot a new course through its halls, bedrooms, and kitchens with each new day. Blue Prince, a Day One addition to the PlayStation Plus Catalog, is delightfully dense with puzzles, secrets, and mysteries that combine to become much more than they first appear.

    Publisher: Raw Fury | Developer: Dogubomb | PS5

    Play Video

    Celeste

    Madeline has something to prove to herself, and that’s why she’s going to climb a mountain. It’s not an easy feat, however—though the controls of side-scrolling platformer Celeste are relatively simple to pick up, it takes mastery of precise jumps and dashes to ascend through level after level. Celeste uses its excellent platforming to tell a surprisingly deep and emotional story, as Madeline struggles to fight back her inner demons all the way to the summit.

    Publisher: Maddy Makes Games | Developer: Maddy Makes Games | PS4

    Play Video

    Citizen Sleeper

    Sci-fi RPG Citizen Sleeper charges you with finding a way to escape your corporate indentured servitude as a sleeper—a digitized human mind inhabiting a robot body. What follows is a haunting and human story played out through a series of small events, where table top RPG-style dice rolls, coupled with your choices, determine what happens. It’s easy to get lost trying to eke out a living in Citizen Sleeper’s imaginative sci-fi future, one that’s bleak at times, and hopeful at others.

    Publisher: Fellow Traveler Games | Developer: Jump Over the Age | PS5, PS4

    Play Video

    Cult of the Lamb

    Touched by a dark god, an incredibly cute lamb is sent into the world to bring its Word to other cuddly critters. Grow your flock and gather resources to build and manage an ever-growing compound where your followers live, work, and occasionally volunteer to be sacrificed to their fell deity. When you’re not building up a home for your followers, you’ll venture out into the world to vanquish other powerful cult leaders, giving Cult of the Lamb a devilishly delightful mix of colony building and rogue-like gameplay.

    Publisher: Devolver Digital | Developer: Massive Monster | PS5, PS4

    Play Video

    Dead Cells

    Hacking and slashing has perhaps never been so refined—or so expansive—as it is in Dead Cells. The side-scrolling “roguevania” sends you out into various shifting locales to fight through hordes of creatures, and provides you with a host of inventive weapons to do so. Knives and swords are cool, but how about an automated crossbow turret? How about a crossbow turret that sets people on fire? How about a fiery crossbow turret that sprays poison? With a huge number of weapons to unlock and upgrades to earn, Dead Cells will constantly keep you returning to its speedy, intense combat for just one more run.

    Publisher: Motion Twin | Developer: Motion Twin | PS5, PS4

    Play Video

    Dredge

    The gentle rolling seas are calling, and with your fishing boat, you can venture out to haul in a catch and make a decent living. Just don’t worry too much about those twisted abominations that sometimes fill your nets, or the strange shapes that creep in the dark fog. Dredge is sometimes a relaxing fishing game, sometimes a strange tale of supernatural mystery, and sometimes a single boat’s journey into the eldritch unknown; it turns out that fishing and horror work extremely well together.

    Publisher: Team17 | Developer: Black Salt Games | PS5, PS4

    Play Video

    Hollow Knight: Voidheart Edition

    Inspired by side-scrolling classics like Metroid and Mega Man X, Hollow Knight sends you deep into a fallen insect kingdom known as the Hallownest to put a stop to an infection that has cursed its people. Exploring the tunnels and cities of Hallownest takes you on a sprawling adventure to fight colossal creatures, meet and battle other bugs, and uncover the mystery of what destroyed a once-great civilization.

    Publisher: Team Cherry | Developer: Team Cherry | PS4

    Play Video

    Paradise Killer

    This dazzlingly bizarre and stylish murder mystery throws you into a surreal world of gods, syndicates, and cosmic corruption. As Lady Love Dies, you’re tasked with solving a murder on a tropical island outside of space and time. The game’s open-ended investigation, vaporwave aesthetic, and synth-laced soundtrack create an intoxicating atmosphere where every clue matters and every accusation is yours to make. Paradise Killer is a bold, genre-defying detective experience and a must-play for ’80s-inspired synthwave fans.

    Publisher: Fellow Traveller | Developer: Kaizen Game Works | PS5, PS4

    Play Video

    Tetris Effect: Connected

    Few games create a more all-encompassing zenlike experience than Tetris Effect: Connected. The classic puzzle game is elevated by captivating visuals and a phenomenal soundtrack that sync perfectly with your play, pulling you into a block-dropping flow state that’s only elevated by the ability to play with up to four other people. Tetris Effect: Connected is the next stage in evolution of one of the best games of all time.

    Publisher: Enhance Games | Developer: Monstars, Resonair | PS5, PS4

    Play Video

    Moonlighter

    Ever wonder what the shopkeepers of an RPG town get up to when you’re not around? In Moonlighter, you play a merchant who goes dungeon-crawling by night to find new wares to sell by day. Your skills in capitalism help to fuel your nightly adventures as you delve deeper into the dungeons, taking on hulking bosses in hopes of finally leaving the shopkeep life behind and making it as a full-time hero.

    Publisher: 11 bit Studios | Developer: Digital Sun | PS4

    Play Video

    Undertale

    Funny, heartfelt, and unexpected, Undertale might be one of the most beloved indie games ever made. It tells the story of a human who falls into the subterranean world of monsters, but flips RPG genre conventions on their heads with a battle system that gives you the option to talk your way out of fights and spare the many creatures who attack you. Emotional, often-hilarious writing and strange, well-realized characters have made Undertale memorable, but it’s the choices you make that will define your journey.

    Publisher: 8-4 Ltd. | Developer: Toby Fox | PS4

    Play Video

    Untitled Goose Game

    A town full of people is just trying to live in peace—unfortunately for them but luckily for you, a goose is loose. Untitled Goose Game finds hilarity in the simple chaos of a goose stealing stuff, honking at people, and generally ruining everyone’s day. Racing around a series of sandbox areas, it’s your goal to get into as much trouble as you can, with a variety of goals to fulfill, puzzles to solve, and angry townspeople to evade and bewilder. 

    Publisher: Panic Inc. | Developer: House House | PS4

    These are just some of the great games that are worth your attention—there are a whole lot more in the PlayStation Plus Game Catalog. Head to playstation.com to see the full library to find a heap of excellent indies worth exploring.

    Discover more great indies on PlayStation.
    #mustplay #indies #mark #years #playstation
    15 must-play indies to mark 15 years of  PlayStation Plus
    For the past 15 years, PlayStation Plus has served as a welcoming home for indie games, connecting players with some of the most innovative, heartfelt, and personal experiences the world of video games has to offer. The PlayStation Plus Game Catalogputs a huge library of indie games right at your fingertips—but with so many games available, it’s possible for even some of the best to escape your notice.  As we’ve entered the 15th anniversary of PlayStation Plus, we’ve rounded up 15 of the best indies from the PlayStation Plus Game Catalog. These are games that you might have missed, but you absolutely shouldn’t. Play Video A Space for the Unbound A Space for the Unbound delves into the lives of teenagers living in Indonesia in the 1990s, at first telling an endearing slice-of-life story about friendship and first loves. Then things start to get weird. As supernatural elements weave their way into the point-and-click adventure of high schoolers Atma and Raya, A Space for the Unbound quickly becomes a powerful, impactful, and highly relatable experience. Publisher: Chorus Worldwide Games | Developer: Mojiken Studio | PS5, PS4 Play Video Abiotic Factor The incident that turned Gordon Freeman into an HEV suit-wearing hero was just another day at the office for everyone else at Black Mesa. Abiotic Factor takes inspiration from the random lab employees stuck at work on the day an errant experiment rips a hole in another dimension, but imagines the experience as a survival game instead of a first-person shooter. Trapped in the facility with up to five friends, you’ll need to seek out resources like food and water, and craft weapons out of office supplies—all while avoiding the otherworldly creatures that are your new neighbors. Publisher: Playstack | Developer: Deep Field Games | PS5 Play Video Another Crab’s Treasure If Dark Souls took place in Sponge Bob’s underwater town of Bikini Bottom, it might look something like Another Crab’s Treasure. As a hermit crab named Kril, you set out to reclaim your shell after it’s repossessed, and soon find yourself scavenging trash to use as armor and weapons to fight off tough creatures. Another Crab’s Treasure tells a lighthearted tale set in an unsanitary sea, but don’t let the colorful palette and funny characters fool you: It also packs some serious boss battles to put Souls-like fans through their paces. Publisher: Aggro Crab | Developer: Aggro Crab | PS5, PS4 Play Video Blue Prince Blue Prince starts with a death. The baron of Mount Holly Manor has passed away, leaving the 45-room estate to you—but only if you can manage to find and enter its 46th room. That’s a challenge, as each door you open leads to your choice of room, forcing you to plot a new course through its halls, bedrooms, and kitchens with each new day. Blue Prince, a Day One addition to the PlayStation Plus Catalog, is delightfully dense with puzzles, secrets, and mysteries that combine to become much more than they first appear. Publisher: Raw Fury | Developer: Dogubomb | PS5 Play Video Celeste Madeline has something to prove to herself, and that’s why she’s going to climb a mountain. It’s not an easy feat, however—though the controls of side-scrolling platformer Celeste are relatively simple to pick up, it takes mastery of precise jumps and dashes to ascend through level after level. Celeste uses its excellent platforming to tell a surprisingly deep and emotional story, as Madeline struggles to fight back her inner demons all the way to the summit. Publisher: Maddy Makes Games | Developer: Maddy Makes Games | PS4 Play Video Citizen Sleeper Sci-fi RPG Citizen Sleeper charges you with finding a way to escape your corporate indentured servitude as a sleeper—a digitized human mind inhabiting a robot body. What follows is a haunting and human story played out through a series of small events, where table top RPG-style dice rolls, coupled with your choices, determine what happens. It’s easy to get lost trying to eke out a living in Citizen Sleeper’s imaginative sci-fi future, one that’s bleak at times, and hopeful at others. Publisher: Fellow Traveler Games | Developer: Jump Over the Age | PS5, PS4 Play Video Cult of the Lamb Touched by a dark god, an incredibly cute lamb is sent into the world to bring its Word to other cuddly critters. Grow your flock and gather resources to build and manage an ever-growing compound where your followers live, work, and occasionally volunteer to be sacrificed to their fell deity. When you’re not building up a home for your followers, you’ll venture out into the world to vanquish other powerful cult leaders, giving Cult of the Lamb a devilishly delightful mix of colony building and rogue-like gameplay. Publisher: Devolver Digital | Developer: Massive Monster | PS5, PS4 Play Video Dead Cells Hacking and slashing has perhaps never been so refined—or so expansive—as it is in Dead Cells. The side-scrolling “roguevania” sends you out into various shifting locales to fight through hordes of creatures, and provides you with a host of inventive weapons to do so. Knives and swords are cool, but how about an automated crossbow turret? How about a crossbow turret that sets people on fire? How about a fiery crossbow turret that sprays poison? With a huge number of weapons to unlock and upgrades to earn, Dead Cells will constantly keep you returning to its speedy, intense combat for just one more run. Publisher: Motion Twin | Developer: Motion Twin | PS5, PS4 Play Video Dredge The gentle rolling seas are calling, and with your fishing boat, you can venture out to haul in a catch and make a decent living. Just don’t worry too much about those twisted abominations that sometimes fill your nets, or the strange shapes that creep in the dark fog. Dredge is sometimes a relaxing fishing game, sometimes a strange tale of supernatural mystery, and sometimes a single boat’s journey into the eldritch unknown; it turns out that fishing and horror work extremely well together. Publisher: Team17 | Developer: Black Salt Games | PS5, PS4 Play Video Hollow Knight: Voidheart Edition Inspired by side-scrolling classics like Metroid and Mega Man X, Hollow Knight sends you deep into a fallen insect kingdom known as the Hallownest to put a stop to an infection that has cursed its people. Exploring the tunnels and cities of Hallownest takes you on a sprawling adventure to fight colossal creatures, meet and battle other bugs, and uncover the mystery of what destroyed a once-great civilization. Publisher: Team Cherry | Developer: Team Cherry | PS4 Play Video Paradise Killer This dazzlingly bizarre and stylish murder mystery throws you into a surreal world of gods, syndicates, and cosmic corruption. As Lady Love Dies, you’re tasked with solving a murder on a tropical island outside of space and time. The game’s open-ended investigation, vaporwave aesthetic, and synth-laced soundtrack create an intoxicating atmosphere where every clue matters and every accusation is yours to make. Paradise Killer is a bold, genre-defying detective experience and a must-play for ’80s-inspired synthwave fans. Publisher: Fellow Traveller | Developer: Kaizen Game Works | PS5, PS4 Play Video Tetris Effect: Connected Few games create a more all-encompassing zenlike experience than Tetris Effect: Connected. The classic puzzle game is elevated by captivating visuals and a phenomenal soundtrack that sync perfectly with your play, pulling you into a block-dropping flow state that’s only elevated by the ability to play with up to four other people. Tetris Effect: Connected is the next stage in evolution of one of the best games of all time. Publisher: Enhance Games | Developer: Monstars, Resonair | PS5, PS4 Play Video Moonlighter Ever wonder what the shopkeepers of an RPG town get up to when you’re not around? In Moonlighter, you play a merchant who goes dungeon-crawling by night to find new wares to sell by day. Your skills in capitalism help to fuel your nightly adventures as you delve deeper into the dungeons, taking on hulking bosses in hopes of finally leaving the shopkeep life behind and making it as a full-time hero. Publisher: 11 bit Studios | Developer: Digital Sun | PS4 Play Video Undertale Funny, heartfelt, and unexpected, Undertale might be one of the most beloved indie games ever made. It tells the story of a human who falls into the subterranean world of monsters, but flips RPG genre conventions on their heads with a battle system that gives you the option to talk your way out of fights and spare the many creatures who attack you. Emotional, often-hilarious writing and strange, well-realized characters have made Undertale memorable, but it’s the choices you make that will define your journey. Publisher: 8-4 Ltd. | Developer: Toby Fox | PS4 Play Video Untitled Goose Game A town full of people is just trying to live in peace—unfortunately for them but luckily for you, a goose is loose. Untitled Goose Game finds hilarity in the simple chaos of a goose stealing stuff, honking at people, and generally ruining everyone’s day. Racing around a series of sandbox areas, it’s your goal to get into as much trouble as you can, with a variety of goals to fulfill, puzzles to solve, and angry townspeople to evade and bewilder.  Publisher: Panic Inc. | Developer: House House | PS4 These are just some of the great games that are worth your attention—there are a whole lot more in the PlayStation Plus Game Catalog. Head to playstation.com to see the full library to find a heap of excellent indies worth exploring. Discover more great indies on PlayStation. #mustplay #indies #mark #years #playstation
    15 must-play indies to mark 15 years of  PlayStation Plus
    blog.playstation.com
    For the past 15 years, PlayStation Plus has served as a welcoming home for indie games, connecting players with some of the most innovative, heartfelt, and personal experiences the world of video games has to offer. The PlayStation Plus Game Catalog (included with PlayStation Plus Extra and Premium memberships) puts a huge library of indie games right at your fingertips—but with so many games available, it’s possible for even some of the best to escape your notice.  As we’ve entered the 15th anniversary of PlayStation Plus, we’ve rounded up 15 of the best indies from the PlayStation Plus Game Catalog. These are games that you might have missed, but you absolutely shouldn’t. Play Video A Space for the Unbound A Space for the Unbound delves into the lives of teenagers living in Indonesia in the 1990s, at first telling an endearing slice-of-life story about friendship and first loves. Then things start to get weird. As supernatural elements weave their way into the point-and-click adventure of high schoolers Atma and Raya, A Space for the Unbound quickly becomes a powerful, impactful, and highly relatable experience. Publisher: Chorus Worldwide Games | Developer: Mojiken Studio | PS5, PS4 Play Video Abiotic Factor The incident that turned Gordon Freeman into an HEV suit-wearing hero was just another day at the office for everyone else at Black Mesa. Abiotic Factor takes inspiration from the random lab employees stuck at work on the day an errant experiment rips a hole in another dimension, but imagines the experience as a survival game instead of a first-person shooter. Trapped in the facility with up to five friends, you’ll need to seek out resources like food and water, and craft weapons out of office supplies—all while avoiding the otherworldly creatures that are your new neighbors. Publisher: Playstack | Developer: Deep Field Games | PS5 Play Video Another Crab’s Treasure If Dark Souls took place in Sponge Bob’s underwater town of Bikini Bottom, it might look something like Another Crab’s Treasure. As a hermit crab named Kril, you set out to reclaim your shell after it’s repossessed, and soon find yourself scavenging trash to use as armor and weapons to fight off tough creatures. Another Crab’s Treasure tells a lighthearted tale set in an unsanitary sea, but don’t let the colorful palette and funny characters fool you: It also packs some serious boss battles to put Souls-like fans through their paces. Publisher: Aggro Crab | Developer: Aggro Crab | PS5, PS4 Play Video Blue Prince Blue Prince starts with a death. The baron of Mount Holly Manor has passed away, leaving the 45-room estate to you—but only if you can manage to find and enter its 46th room. That’s a challenge, as each door you open leads to your choice of room, forcing you to plot a new course through its halls, bedrooms, and kitchens with each new day. Blue Prince, a Day One addition to the PlayStation Plus Catalog, is delightfully dense with puzzles, secrets, and mysteries that combine to become much more than they first appear. Publisher: Raw Fury | Developer: Dogubomb | PS5 Play Video Celeste Madeline has something to prove to herself, and that’s why she’s going to climb a mountain. It’s not an easy feat, however—though the controls of side-scrolling platformer Celeste are relatively simple to pick up, it takes mastery of precise jumps and dashes to ascend through level after level. Celeste uses its excellent platforming to tell a surprisingly deep and emotional story, as Madeline struggles to fight back her inner demons all the way to the summit. Publisher: Maddy Makes Games | Developer: Maddy Makes Games | PS4 Play Video Citizen Sleeper Sci-fi RPG Citizen Sleeper charges you with finding a way to escape your corporate indentured servitude as a sleeper—a digitized human mind inhabiting a robot body. What follows is a haunting and human story played out through a series of small events, where table top RPG-style dice rolls, coupled with your choices, determine what happens. It’s easy to get lost trying to eke out a living in Citizen Sleeper’s imaginative sci-fi future, one that’s bleak at times, and hopeful at others. Publisher: Fellow Traveler Games | Developer: Jump Over the Age | PS5, PS4 Play Video Cult of the Lamb Touched by a dark god, an incredibly cute lamb is sent into the world to bring its Word to other cuddly critters. Grow your flock and gather resources to build and manage an ever-growing compound where your followers live, work, and occasionally volunteer to be sacrificed to their fell deity. When you’re not building up a home for your followers, you’ll venture out into the world to vanquish other powerful cult leaders, giving Cult of the Lamb a devilishly delightful mix of colony building and rogue-like gameplay. Publisher: Devolver Digital | Developer: Massive Monster | PS5, PS4 Play Video Dead Cells Hacking and slashing has perhaps never been so refined—or so expansive—as it is in Dead Cells. The side-scrolling “roguevania” sends you out into various shifting locales to fight through hordes of creatures, and provides you with a host of inventive weapons to do so. Knives and swords are cool, but how about an automated crossbow turret? How about a crossbow turret that sets people on fire? How about a fiery crossbow turret that sprays poison? With a huge number of weapons to unlock and upgrades to earn, Dead Cells will constantly keep you returning to its speedy, intense combat for just one more run. Publisher: Motion Twin | Developer: Motion Twin | PS5, PS4 Play Video Dredge The gentle rolling seas are calling, and with your fishing boat, you can venture out to haul in a catch and make a decent living. Just don’t worry too much about those twisted abominations that sometimes fill your nets, or the strange shapes that creep in the dark fog. Dredge is sometimes a relaxing fishing game, sometimes a strange tale of supernatural mystery, and sometimes a single boat’s journey into the eldritch unknown; it turns out that fishing and horror work extremely well together. Publisher: Team17 | Developer: Black Salt Games | PS5, PS4 Play Video Hollow Knight: Voidheart Edition Inspired by side-scrolling classics like Metroid and Mega Man X, Hollow Knight sends you deep into a fallen insect kingdom known as the Hallownest to put a stop to an infection that has cursed its people. Exploring the tunnels and cities of Hallownest takes you on a sprawling adventure to fight colossal creatures, meet and battle other bugs, and uncover the mystery of what destroyed a once-great civilization. Publisher: Team Cherry | Developer: Team Cherry | PS4 Play Video Paradise Killer This dazzlingly bizarre and stylish murder mystery throws you into a surreal world of gods, syndicates, and cosmic corruption. As Lady Love Dies, you’re tasked with solving a murder on a tropical island outside of space and time. The game’s open-ended investigation, vaporwave aesthetic, and synth-laced soundtrack create an intoxicating atmosphere where every clue matters and every accusation is yours to make. Paradise Killer is a bold, genre-defying detective experience and a must-play for ’80s-inspired synthwave fans. Publisher: Fellow Traveller | Developer: Kaizen Game Works | PS5, PS4 Play Video Tetris Effect: Connected Few games create a more all-encompassing zenlike experience than Tetris Effect: Connected. The classic puzzle game is elevated by captivating visuals and a phenomenal soundtrack that sync perfectly with your play, pulling you into a block-dropping flow state that’s only elevated by the ability to play with up to four other people. Tetris Effect: Connected is the next stage in evolution of one of the best games of all time. Publisher: Enhance Games | Developer: Monstars, Resonair | PS5, PS4 Play Video Moonlighter Ever wonder what the shopkeepers of an RPG town get up to when you’re not around? In Moonlighter, you play a merchant who goes dungeon-crawling by night to find new wares to sell by day. Your skills in capitalism help to fuel your nightly adventures as you delve deeper into the dungeons, taking on hulking bosses in hopes of finally leaving the shopkeep life behind and making it as a full-time hero. Publisher: 11 bit Studios | Developer: Digital Sun | PS4 Play Video Undertale Funny, heartfelt, and unexpected, Undertale might be one of the most beloved indie games ever made. It tells the story of a human who falls into the subterranean world of monsters, but flips RPG genre conventions on their heads with a battle system that gives you the option to talk your way out of fights and spare the many creatures who attack you. Emotional, often-hilarious writing and strange, well-realized characters have made Undertale memorable, but it’s the choices you make that will define your journey. Publisher: 8-4 Ltd. | Developer: Toby Fox | PS4 Play Video Untitled Goose Game A town full of people is just trying to live in peace—unfortunately for them but luckily for you, a goose is loose. Untitled Goose Game finds hilarity in the simple chaos of a goose stealing stuff, honking at people, and generally ruining everyone’s day. Racing around a series of sandbox areas, it’s your goal to get into as much trouble as you can, with a variety of goals to fulfill, puzzles to solve, and angry townspeople to evade and bewilder.  Publisher: Panic Inc. | Developer: House House | PS4 These are just some of the great games that are worth your attention—there are a whole lot more in the PlayStation Plus Game Catalog. Head to playstation.com to see the full library to find a heap of excellent indies worth exploring. Discover more great indies on PlayStation.
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