• Bring Your MetaHumans to Life Using Houdini with the Latest UE5 Update

    Epic Games has announced exciting updates to its Unreal Engine's MetaHuman Creator. The latest release integrates it with SideFX Houdini, allowing you to combine the power of both toolsets and bring your MetaHuman characters to life using Houdini's fascinating effects.With the latest MetaHuman Character Rig HDA update and expanded grooming tools, you can easily bring your MetaHumans to Houdini and use the entire arsenal of its stunning procedural tools, adding complex animation and effects. The creators can import and assemble the head, body, and textures of MetaHuman characters created in Unreal Engine using MetaHuman Creator.Also, there's an update to Houdini's existing groom tools. You can now craft hairstyles that are compatible with MetaHuman Creator directly on your MetaHuman character, removing the need to switch back and forth with Unreal Engine. Please note that the MetaHuman Character Rig HDA requires Houdini 21.0 or later.Yesterday, we shared with you August's free learning content from Epic Games, which includes tutorials on animating MetaHumans, creating Blueprint-controlled particle effects, and uncovering the ways Epic Online Services can be used in your projects. Also, if you want to learn more about MetaHumans, check out Marlon R. Nunez's experiment on testing his Live Link from an iPhone in Unreal Engine:Learn more about the MetaHuman Character Rig HDA update here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.
    #bring #your #metahumans #life #using
    Bring Your MetaHumans to Life Using Houdini with the Latest UE5 Update
    Epic Games has announced exciting updates to its Unreal Engine's MetaHuman Creator. The latest release integrates it with SideFX Houdini, allowing you to combine the power of both toolsets and bring your MetaHuman characters to life using Houdini's fascinating effects.With the latest MetaHuman Character Rig HDA update and expanded grooming tools, you can easily bring your MetaHumans to Houdini and use the entire arsenal of its stunning procedural tools, adding complex animation and effects. The creators can import and assemble the head, body, and textures of MetaHuman characters created in Unreal Engine using MetaHuman Creator.Also, there's an update to Houdini's existing groom tools. You can now craft hairstyles that are compatible with MetaHuman Creator directly on your MetaHuman character, removing the need to switch back and forth with Unreal Engine. Please note that the MetaHuman Character Rig HDA requires Houdini 21.0 or later.Yesterday, we shared with you August's free learning content from Epic Games, which includes tutorials on animating MetaHumans, creating Blueprint-controlled particle effects, and uncovering the ways Epic Online Services can be used in your projects. Also, if you want to learn more about MetaHumans, check out Marlon R. Nunez's experiment on testing his Live Link from an iPhone in Unreal Engine:Learn more about the MetaHuman Character Rig HDA update here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more. #bring #your #metahumans #life #using
    Bring Your MetaHumans to Life Using Houdini with the Latest UE5 Update
    80.lv
    Epic Games has announced exciting updates to its Unreal Engine's MetaHuman Creator. The latest release integrates it with SideFX Houdini, allowing you to combine the power of both toolsets and bring your MetaHuman characters to life using Houdini's fascinating effects.With the latest MetaHuman Character Rig HDA update and expanded grooming tools, you can easily bring your MetaHumans to Houdini and use the entire arsenal of its stunning procedural tools, adding complex animation and effects. The creators can import and assemble the head, body, and textures of MetaHuman characters created in Unreal Engine using MetaHuman Creator.Also, there's an update to Houdini's existing groom tools. You can now craft hairstyles that are compatible with MetaHuman Creator directly on your MetaHuman character, removing the need to switch back and forth with Unreal Engine. Please note that the MetaHuman Character Rig HDA requires Houdini 21.0 or later.Yesterday, we shared with you August's free learning content from Epic Games, which includes tutorials on animating MetaHumans, creating Blueprint-controlled particle effects, and uncovering the ways Epic Online Services can be used in your projects. Also, if you want to learn more about MetaHumans, check out Marlon R. Nunez's experiment on testing his Live Link from an iPhone in Unreal Engine:Learn more about the MetaHuman Character Rig HDA update here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.
    Like
    Love
    Wow
    Sad
    Angry
    1K
    · 2 Comments ·0 Shares
  • Tutorial: Animating Stylized Attacks in Maya

    واش راكم، صحابي؟ راني اليوم حاب نحكي لكم على حاجة رهيبة للي يحبوا الأنميشن! بصّح، خليني نكون صريح معكم، هذا الموضوع يخص الناس اللي عندهم شوية حب للفن الرقمي. في واحد الmasterclass تاع Brad Faucheux من NetherRealm Studios، راح نعلمكم كيفاش تديروا combat sequence كاين في الألعاب، حكاية فيها الpunchات والkickات كيما في Mortal Kombat!

    والله غير، شفت الفيديوهات ووليت نستنا في كل update، راك عايشها، خيو، كيما العادة، تعلم راني نخمم كل يوم في هوايات جديدة. ربي لا يحدك، التحدي هنا هو تصنع حركات ستايلز ملاح، بصح معاه راك راح تخدم على نفسك وراح تكتشف أمور جديدة في Maya.

    شحال تبدل الوقت، وهنا فالمجال تاع الإنجاز، يعني، لازم عليك تكون عندك motivation وتكمل
    💥 Tutorial: Animating Stylized Attacks in Maya 💥 واش راكم، صحابي؟ راني اليوم حاب نحكي لكم على حاجة رهيبة للي يحبوا الأنميشن! 😎 بصّح، خليني نكون صريح معكم، هذا الموضوع يخص الناس اللي عندهم شوية حب للفن الرقمي. في واحد الmasterclass تاع Brad Faucheux من NetherRealm Studios، راح نعلمكم كيفاش تديروا combat sequence كاين في الألعاب، حكاية فيها الpunchات والkickات كيما في Mortal Kombat! 👊 والله غير، شفت الفيديوهات ووليت نستنا في كل update، راك عايشها، خيو، كيما العادة، تعلم راني نخمم كل يوم في هوايات جديدة. 😅 ربي لا يحدك، التحدي هنا هو تصنع حركات ستايلز ملاح، بصح معاه راك راح تخدم على نفسك وراح تكتشف أمور جديدة في Maya. شحال تبدل الوقت، وهنا فالمجال تاع الإنجاز، يعني، لازم عليك تكون عندك motivation وتكمل
    www.cgchannel.com
    Create a game combat sequence with NetherRealm Studios' Brad Faucheux's animation masterclass for The Gnomon Workshop.
    Like
    Wow
    Love
    Angry
    Sad
    74
    · 1 Comments ·0 Shares
ollo https://www.ollo.ws